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Saschanian

212
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1
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7
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A member registered Jul 26, 2020 · View creator page →

Creator of

Recent community posts

In the cockpit room there is a panel on the right sight with all the light and door controls. Thank you for trying my game and being so patient with the controls! 

Hey! You can simply move around with WASD and interact with most things/pick things up using left mouse button. You can also drop items with the right mouse button. 

Try and keep the cracks in the ship sealed using the blowtorch in the storage room at the back of the ship!

Thank you! We're really glad you like it. 

Thank you so much for playing! 

Ooh no I didn't manage. I'll try that out soon! 

Thank you!

Thank you for your review!

Nice and simple auto-runner. The music and the aesthetic fit together nicely and the movement is good and responsive.

This game really suprised me! At first I was a bit sceptical about the simple shapes but you managed to execute this perfectly. The light and sound made this feel so responsive. Also the feature of being able to customize your difficulty is a nice touch. Good game!

This is a really cute and simple game! The sound effects were nice, although it could probably have used some form of background music. The mechanic of using your own HP to jump feels really good.

I like the pogo mechanics a lot! Dodging the virus is really fun.

I love the art style of your game! The music also slaps in both the levels and the main menu. The vampires felt a bit dumb at times, only moving around seemingly at random, not trying to stop me. I really enjoyed the little "blood rush" you get after every kill. Additionally the shop added a good bit of depth by wagering your life for upgrades. Good job with the game!

This game has a pretty cool art style. I love that menu music! As you already disclaimed in the description it´s sadly pretty much unplayable as of right now. The camera controls also felt a little floaty but this is a really good basis for a game! Keep up the good work!

Thank you a lot for playing! 

Thank you for playing! The balancing was a bit tricky, especially with the limited time we had.

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Hey! A possible bugfix for the progression bug is now online for both downloadable and web version.

Hey! A possible bugfix for the progression bug is now online for both downloadable and weg version.

I really felt the sleep deprivation with this one, though I managed to at least attempt to fix the progression bug with getting stuck at stage 4. The new version with a possible bugfix for both download and web are now available. I still didn´t manage to fix the health one though.

Thank you so much for playing! I appreciate your genuine feedback. Yeah bugs like that can really ruin a game. As said before, I will try and finish a bug free version (or at least one with less bugs) for download soon. Thank you for testing our game!

The enemy bug seemingly occurs whenever the first skeleton enemy appears. I´ll try and fix that soon in the updated version. We really appreciate you playing our game and we´re glad enjoyed it!

I´m currently trying really hard to iron those few bugs out but just can´t seem to find the problem. The game does have audio, it was probably muted in the Web version though. You can find an audio slider in the bottom right of the main menu. Sadly we didn´t have time to implement music, though sound effects for attacks are in the game.

Thank you for playing!

Thank you for your review. I´m working hard on getting that new version out, though it´s making more trouble than I expected, since it only doesn´t work in the built version of the game. I´ll keep you posted!

Really nice art style and nice movement mechanics. I like the pressure added by the health bar.

A really cute golfing game. I like the art style and the story is funny. I made it to the shoulders until I failed and let my patient succumb to his injuries. (He should probably try going a bit slower next time he´s on a motorcycle)

It´s a nice game! The sound effects seemed to only play on my left ear for some reason but I still enjoyed dodging the zombies and collecting the little potions.

This is an amazing and cute little game! I love the art style and the puzzles are really fun to figure out. I made it to level 6 until I got stuck for a little.

I successfully infected my host! It took me a bit to get used to using the sword but I soon managed. It was really fun!

This game looks and feels really nice. The movement feels good and looks funny. I survived 47 seconds on my first try before I got abducted. Good game!

The movement was responsive and felt nice. The art looks really pretty and gives it a nice feel!

I tried to start your game but the Web version doesn´t seem to load.

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This was an amazing roguelike! I love the artstyle and the camera perspective. The actions feel well balanced and the whole game has a cozy mood to it. The looming threat of the entity chasing you is a nice motivation to venture further and not just live your life out in a hut next to a vending machine. Very good game! This is probably one of my favorite entries of this jam!

The movement controls fell pretty nice and responsive. It was a tad bit counter-intuitive at the beginning to avoid the blue platforms and jump on the red but I soon got the hang of it. I made it a total of 35 meters on my second try!

I liked your game! Sadly I only figured out the right-most level in the Web version but I´m sure I´ll return to this to try and make sense of the other levels too!

It took me about a minute to understand what exactly was happening. It´s a little hard to see the character, since it blends in very well with the background. I still managed to puzzle my way through and reach the top. Nice game!

It´s a cute looking game. Soemtimes meteors would spawn inside of me, which ended up killing me immediately. They coudl also easily be avoided by going all the way to the side, off screen. I still enjoyed dodging and flying through the mine field of meteors.

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It took me 43 blocks to reach heaven! The physics based blokc placement is really fun to play around with and building the tower is harder than it looks. I thas a bit of a tetris theme to it, although way more chaotic. The art style is really nice too and adds well to the theme of the game.

This is a really nice game. Having to control two characters is a nice way of challenging the player. The sound effects happened to be a bit loud for me. It was fun none the less!

The movement mechanics are a bit tricky at first but really fun once understood. The idea of your own health pulling you down into the abyss is fun to play with and the constant pressure through the camera moving up adds a good amount of difficulty to the game.

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Interesting to see a game like this. I liked the brief and to-the-point explanations at the start. I had fun playing it myself