Thank you. The strategy aspect was my main focus for this game.
candarush
Recent community posts
Thanks for your feedback! I think that making the player repeat the levels is not a good idea. Especially in the absence of randomness, simply repeating the same moves will lead to victory. Thus, the player will be able to receive any number of necessary cards from the rewards. I am thinking of adding a library of cards. All the cards from rewards will go into it and the player will be able to access them at any time during the adventure.
The music is great. Obviously the art style has some room to improve. In my opinion taking the number of milliseconds is basically same as taking a random number. There are a few problems with the gameplay. Taking the shrinking box sometimes causes player to get through the platforms when falling too quickly. Player can get stuck to the sides of platforms. Vertical moving platforms cause the player to jitter causing the jump to not trigger sometimes.