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Follow Your Path's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #3 | 4.444 | 4.444 |
Concept | #9 | 4.000 | 4.000 |
Overall | #15 | 3.778 | 3.778 |
Enjoyment | #20 | 3.333 | 3.333 |
Presentation | #25 | 3.333 | 3.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Nino Sandlarz
Software used
Unity, Aseprite
Use of the limitation
This game is supposed to be a strategy Game, however the situation quickly becomes chaotic and you can only rely on Chance.
Cookies eaten
0 but a bit of chocolate
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Comments
I liked this one! Cool way to make a turn based strategy type game more of a chance game! Had fun playing this -great work! :D
Interesting concept! I like how the difficulty ramps up, but not a crazy amount, and that the player is forced to observe movements in order to make a plan. Music was a nice fit too, very relaxing. Nicely done!
This game was an interesting mesh of crypt of the necrodancer and world's hardest game. I would have liked to see more polished graphics - where you get to see the characters slowly move between each square.
Was a good time!
Exactly my inspirations ;)
And you're right ! I focused on mechanics and make the Game work as intended and I completely forgot the movement aspect. Next time for sure if I manage to organize my time better
Interesting Gid Movement
Cool game!
I really like the Artstyle and music of it.
The movement is a bit confusing at first but is really fun if you get used to it.
Thanks for your reply ! I agree, i feel like the player should move with the right timing rather that in advance like it is now.
And the fact that you can move on a ghost's square is a bit counter-intuitive (but still make sens).
Overall i think it works great ;)