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A jam submission

VoltKnightView game page

A fairly standard little metroidvania
Submitted by Cakestorm — 6 hours, 37 minutes before the deadline
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VoltKnight's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#64.0594.059
Presentation#64.2754.275
Enjoyment#84.0784.078
Use of the Limitation#104.2554.255
Concept#333.6273.627

Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Just me - Cakestorm

Software used
Unity / C#

Use of the limitation
There are only 5 colours on screen at any given time (I think)

Cookies eaten
At least 16KB

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Comments

Viewing comments 32 to 13 of 32 · Next page · Last page
Submitted(+1)

WOW Man! I love this, this could be something, I been playing it nearly an hour! Beautiful game all around. Great job!

Submitted(+1)

Nicely done! Artwork is polished. The animations are a bit glitchy. The power-ups are an interesting mechanic, but they levels don't seem to be designed to fit the power-ups. If I had one criticism, it would be to improve the level design. The mechanics are all there. Great work!

Submitted(+1)

Very fun and polish game. The music and art style is fantastic, really drove in time haha.

I really like how you presented the power ups  thought the level, letting the player try them out one a time to understand what they do.

Congrats for a great creation and finishing the Jam

Submitted(+1)

This was fantastic - great polish! I loved the mechanics, the art, the music and the feels.

Usually I do not like punishing games, but I feel like this one could have been a bit more punishing. Save points would have been perfect.

Regardless, amazing. Nice job!

Submitted(+1)

Amazing submission! It had a super polished feel to it with the graphics, animations, and sound effects. I enjoyed moving through the map, but the attack range felt a little short with no power-ups for it. Nice touch with the slightly varying sound effects to reduce repetition!

Submitted(+1)

Enjoyable game and interesting progression! Made it in 192 seconds with 11 kills if I remember correctly.

(+1)

really great entry! song, art, i really liked the zoom mechanics, the use of power for the jump add more to the jame title! continue like this! (gime more level :D!)

Submitted(+1)

You've captured a great feel in this game. Clear design, enjoyable gameplay and a killer soundtrack! VERY GOOD! 

Submitted(+1)

Very enjoyable game! It's definitely a bit short for a metroidvania, but for a jam game it feels just right. I love the art, you manage to add a lot of variety to the level design with some plants and clutter. My main criticism is that the enemies are passive, so combat is not really a challenge.

Developer(+1)

More of the level to explore was definitely one of the things I wanted to add, since the game right now feels more like a single level than a metroidvania, and more interesting enemies is another good idea too - thanks for the feedback!

Submitted(+1)

WOW! very nice game. To be honest. The original idea for my game was to make a metroidvania where you lose your skills during gameplay instead of a turn-based RPG. I gave up the idea. It would be way too complex for a game jam this size. If I had done it, my game would be like the opposite of yours, and also a puzzle game haha.

Again nice job!

Developer(+1)

Huh, that's interesting, since one thing I though of implementing was power-downs, that reduced your jump height, speed, etc. It would make for an interesting concept, too. And thanks for the kind words!

Submitted (1 edit) (+1)

Great use of colors. Also the menu animations etc. are amazing. Feels super juicy.

One perhaps counter-intuitive thing was that the lightning powerup made the the knight go faster, while I expected the zap to get bigger. idk. perhasps just my expectation.

The animation of the zap is also really cool.

I think the hitbox for spike detection is perhaps a bit large. It felt a bit unfair sometimes in the falling part with the coins.

Liked the sound effects and music as well.

Otherwise great job! :)

Developer(+1)

Yeah, I was originally planning for an attack powerup, but I didn't have the time to make a new animation and didn't want to just increase the size of the old one, so I ended up just making a speed one instead. And thank you for your suggestions!

Submitted(+1)

Super clean game. That's the best way of summarizing it. Simple powerups. Simple movement. I really liked the zoom-out powerup. It felt kind of original and made a big difference. Great job!

Submitted(+1)

Exellent game, very good looking and with excellent music! I feel like it is a tiny bit too simple though it does very well what it is meant to. The movement is also great and goes well with the animations and sound effects!

Only "bug"/"problem" I encountered was when I died, the broken armor pieces that appear, also spawned where I was going to respawn, but it only happened once.

Great job!

Also, first playthrough took me 189 seconds, I killed 10 enemies and got 41 coins.

Submitted(+1)

Congrats, this is an awesome game, the art and music are just phenomenal, the concept is great, the jump feels good, there  is really nothing to complain about, but, because I'm a nit picker, I will say that one more enemy and a juicier attack would make the game a lot better.

Submitted(+1)

Loved the aesthetic of the game. I think the polish was done really well and although simple, the gameplay felt solid. 

A few small nitpicks I'd have would be that the warnings for the spikes on the top-right of the map felt like they were a little too close to the actual spikes, so I had to restart quite a few times, as I didn't have much time to react. I'd have also liked to see the ability to stop the ascent of the jump mid-action, so the movement could be just a little tighter. Obviously that's not necessary, but just something to consider.

Great job though. Got a time of 165, 44 coins and 10 enemies.

Submitted(+1)

Looks, sounds and feels great! Very solid work, great job!

Submitted(+1)

Had a blast playing through this! The art was amazing, and really sold your Jungle Dungeon idea!

Submitted(+1)

A standard metroidvania indeed. I did enjoy it quite a bit, however the level design was a bit confusing towards the end. A good little game nonetheless!

Submitted(+1)

Very fun and polished game and the audio was very enjoyable.

Submitted(+1)

I really enjoyed the variation in audio feedback, kept things fresh! I love the sprite work. Nice stuff

Viewing comments 32 to 13 of 32 · Next page · Last page