Thanks for playing! Yeah my little brother is still young but I'm introducing him to the world of game development. He had a lot of fun drawing the levels on notebook paper as I inputted them in the engine.
alooreshoo
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Really unfortunate that you got burned out after working on a short hike. It seemed like you put your all into that project, and in such a short timeframe, too. Glad to see you're still working on games!
I remember seeing this prototype shown off in your postmortem talk on a short hike and really liking the visual style. Can't wait for whatever you choose to create next! Good luck!
The pluses were a design decision that we ended up regretting - the single and double have a negative effect (-2, -1, respectively) on the wheel's score, whereas the triple and quadruple have a positive effect (+1, +2, respectively).
The logic was that none of these buttons actually removed anything from the pot, so we hesitated to put a minus sign for the negative values. In retrospect our solution caused more problems than it intended to solve. Sorry about that!
Thanks for playing! Glad you enjoyed the sound effects and visuals!
Thank you for your suggestion! We wanted to have more info in-game when you hovered over ingredients (e.g. +3 heat, -2 texture, etc), but we ran out of time.
We also meant to have a score system that took accuracy into account before awarding points (so spamming would be discouraged).
Thanks for playing!
Thank you for playing! Yes, the driver unresponsiveness is supposed to be a feature. Originally we planned to have some kind of feedback indicator when the driver misunderstands you. The driver will fail to turn if you tell them to turn too late, and it becomes more difficult as rage level increases.
The burger is a secret! 🤫 🤫
Hello there, thank you for playing our game! We intended to have a UI speech bubble of the driver saying something like "you didn't tell me to turn early enough" or something like that. Unfortunately we couldn't do this due to time constraints. The driver will not turn if you tell them too late or too early.
Nice and simple game. This concept has a lot of potential I think it could use some expansion, because right now there are periods of time where the player can sit and watch while the audience throws money at them. I loved the visuals too! The different fighter classes and items were pretty interesting as well.











