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josefnpat

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A member registered Mar 04, 2013 · View creator page →

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I was able to get the current mac build to work! I had to add the execute bit to the binary; (chmod a+x OHOAA_Mac.app/Contents/MacOS/One\ hell\ of\ an\ Afterlife)

There is so much to love about this game. The soft ambiance, the messaging sound effect, the charming story, the charming assets and level design. I really like this game so much! Fantastic work!

Oh this is lovely! I wish I understood what action to take when the "3d" scene pops up but I love the graphics and the creepy sfx. I love the mix between the two - gives me realy classic D&D grindhouse vibes. Great work!

Why would anything bad happen to you? This is just a very uncomfortable museum. Perfectly normal museum.

Thank you! I'm glad you liked it.

This is super cute! I love all the 3d voxel (?) art! Mouse is a bit fast, but once you get going, it's good! Great vibes. Care is my favorite model!

Firefox 148.0.2 (aarch64) on macOS 15.7.5

I can no longer reproduce this issue! Playing now!

May I ask what CPU/GPU combo you're using? This game was made targeting a pretty hefty graphics card (I get a geekbench of ~3000, and I get about 40 FPS)

I let it run for aboout5 minutes and then I got this error :(

https://pastebin.com/raw/1BiwWkT7

Don't make us put up a sign that says "Don't lick the walls"! That can't be good for you! Can it? Maybe there's some minerals in it ...

Thank you <3

Thanks for the web build! Thank you for the triple-jump - that helped me!I wish the battery lasted longer. Great work!

Every time I press any input, the camera spins to the right! Help!

Oh no, I hope you're ok!

I was able to get the mac build to run by changing the execute bit on the binary (`chmod a+x ~/Downloads/Hatched_mac.app/Contents/MacOS/GJ\ 1-BIT`), and then adding it to my exception list! (macOS 15.7.5)

I love the sketch style art and the randomly generated levels! I think it's cool how you can juuuuust barely see enemies in the dark! Very tough, and could use some music. Regardless, awesome game!

Don't beat yourself up! You made something, and that's awesome! Maybe you can make a video?

I am happy to test it for you! Reach out on discord!

Holy crap, that is amazing! I am so sad I am missing out!

I love the shader ... it's used to great effect! I wish there was some motivation for the player to not always spam the flashlight, but it doesn't matter. With visuals like that and a level like that, you stop caring. That's so beautiful, congrats on a great game!

Super cute great use of physics, and the art lines are super clean - I love how the title screen is a level. Great work!

Qapla'! QaQ Quj 'oH 'ej jaghpu'lI' Qaw'lu'pu'mo' bIHemnIS! latlh tlhIngan ghe'naQ vIpoQ!

Success! This is a good game and you should be proud of the fact that your enemies have been destroyed! I demand another Klingon opera!

Very cool idea - I liked being able to name the object to ensure I was looking at the right thing! The sound effects could have used a pass. Nice job!!

Starting with some health would certainly help!

Thank you so much!

I know that the mounting dread never seems to wear off, but I think that was part of the objective. I wonder if we had taken the time to add tenser and calmer moments, if it would have created a better narrative experience.

Thank you for the kind words!

> I'm happy you prioritised to spend time on content

Yeah, with some sensible defaults, this seemed like an acceptable way to move forward for the jam. I'm glad you liked it <3

I was able to get past the AI loading, but this was as far as I could get!

Much love <3 Jump scares are cheap, I don't do them :)

This was a treat! I love the random level generation and the keys and everything! The dither is great, and I love all the textures and billboarded items! Needs some music, but wow, this is awesome!

ps: I love that I could set my own color.

Oh this is great - I love how the level is randomized. And the chicken asset is super cute. Great work!

Lots of content, lots of modes, lots of skins! Maybe get some music in next time? Nice work, very cool!

Can you make a mac or web version?

I literally killed them all after I evolved into ... myself! This was super fun. Now go port it to gameboy using https://www.gbstudio.dev/

But seriously, great work. Lots of nostalga working for me here, and the music was fanstastic. 

This was super clean! The onbaording is solid, and I came up with the simple "track one ninja at a time" strategy, and was waiting for that to fail. Regardless, clean and simple. Maybe some more for the music? Regardless, top notch.

The only minigame I was able to beat was the Balance Bar. I wish the difficulty scaled up instead of hit me all at once. I got better once I read the entire page entry, but that would have been better conveyed in the game. Seriously great art and I love the theme and the music. Great work!

I loved the sfx and the silly drawings! It would have been nice to have a score at the end! Good job!

I love the art - it takes a bit of liberty with the 1-bit rule, but regardless it's great! I also love the "oh!" moments I had when playing the levels - learning the new mechanics was cool. space+space vs space may work better for tablets, but for keyboard/mouse, I think it threw me off. Regardless, amazing entry!

This is a great idea - really solid onboarding and I love how the dead bodies everywhere remind you of where you don't want to be. Maybe needs some music? Great direction, nice job!


> Please, if you have played, leave a constructive review. Don't be afraid to write criticism or errors.

When making spooky games like this (I am getting a FNAF vibe here) part of the focus is lulling the player into a false sense of security. When you immediately have the "monster" visible at the start, you are going to lose what's scary. Have the player fix a few mundane tasks; maybe a server is unplugged or a mouse is running around. Check out this doc; https://nerdsonearth.com/wp-content/uploads/2020/03/Trajectory-of-Fear.pdf.

Also, you have a lot of bugs! These kind of things will make or break a gamejam. be sure to leave plenty of time for testing.

Very spooky! You've done a great job here!

Super cute - I feel like if you can get a game loop going this could have some serious tetris-effect. Nice work!

I love the gimick of this game! There are some points where I go through walls, and some music would have helped. Really great onboarding! Nice job!

Simple, but scary! I love the flash of the gun muzzle, and how these guys creep up on you! Needs some music and some more enemy variations. Great work!

I giggled at the end. Have a good day too!

I won! I won?

I love the art and the idea, but I have no idea what the cards do!

I noticed in a different comment you ran out of time, so good on you for submitting! Good work!