I dig the jumping effect, it's simple, but effective. As is the game itself. As Manu suggested below, some kind of jumping meter wouldve been a great addition.
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Frog goes BRRRRRR's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #35 | 3.703 | 3.703 |
Concept | #36 | 3.973 | 3.973 |
Enjoyment | #47 | 3.595 | 3.595 |
Use of the Limitation | #54 | 3.486 | 3.486 |
Presentation | #54 | 3.757 | 3.757 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Mindscore, Koanplan, LauraMarsoner
Software used
Unity, Aseprite
Use of the limitation
Frogs have limited time to reach the other side of the river.
Cookies eaten
13
Comments
Great game! I love that in one of the tutorial levels you rewind!
Really creative!
GG
Great concept! May I suggest a progress bar for the jump strength? I never really knew how long to hold down the key to reach max jump length.
The first time the ducky loading screen became a rewind and I saw my old frog moving in real time had me so excited! What a cool mechanic! I appreciate how forgiving the game is with the boundaries - there were definitely a few times where I should have died but thankfully didn't. Also the first game I've played this jam with tutorial levels! Very cool!
Gameplay is pretty easy to get, and I really like the "rewind" feature when moving the next frog. Collisions seem a bit off though in some cases as my frog only had one foot or barely a side on land, the rest over water. Seems like it should've fallen in. Music was appropriate, as well as the sounds. Nicely done!
Very unique game concept! I really enjoyed playing the game, but I think it would be nice to know how much the frog is charged up for the jump.
Super Impressive. I love the idea, i kinda hoped that if the frogs collide ,that they would bonk each other away and fall into the water . Getting thanos'd is also fine :p
Love this one! The mechanics felt intuitive and I enjoyed it a lot. Good spin on the limitation. I couldn’t past the level with the spinning logs - after the time rewind my first frog would no longer land where I put him :(
I really, really, liked the loading/rewinding screens. It set a specific mood for the whole game
What an awesome and challenging game. especially the rewind feature. Well done!
Well done, impressive amount of stuff going on, turns/menu/sound options/ saving sound options, etc.
A very nice game, cool art and nice levels, only thing I wished for is more clarity about the rewind feature, maybe UI :)
I really like this game, i can't even figure how this so complete in a weekend ! the difficulty progression is very good
Really impressed with the variety you were able to get - there's a diverse range of mechanics which all link really well with the looping gameplay and the movement, and which are explored really well across a great selection of levels. Gameplay was intuitive and fun, with new ideas introduced at a very good pace
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