Forgot to comment my rating during the jam but this is a game that surprised me with how good the mechanics are!
Gameplay 4.5/5 - Very nice level design that works well with the concept! The controls work really well for the more slow nature of the game, though a power meter would have improved the feel a bit.
Concept 5/5 - I love games that play around with time so you had me hooked the second we got into the multiple frogs. The levels play around with the concept so well and it's so fun to plan the movements and figure out how they can move around each other.
Presentation 4/5 - The presentation really grew on me. It's a bit rough but very nice looking in the end! The little touches in sound design really helps sell this and the music is really calming and nice.
Use of Limitation 5/5 -The limitation works well to make the concept work as you have to plan your time carefully and always keep frogs moving to make it over in time.
Overall, one of my favorite games from the jam! Apologies for not commenting on that fact, I have just been aaaaaaaaaaaaaaaaaaaaaa
Play game
Frog goes BRRRRRR's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #35 | 3.703 | 3.703 |
Concept | #36 | 3.973 | 3.973 |
Enjoyment | #47 | 3.595 | 3.595 |
Use of the Limitation | #54 | 3.486 | 3.486 |
Presentation | #54 | 3.757 | 3.757 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Mindscore, Koanplan, LauraMarsoner
Software used
Unity, Aseprite
Use of the limitation
Frogs have limited time to reach the other side of the river.
Cookies eaten
13
Comments
A interesting game with nice music and fun to play. Congrats on your entry.
first I loooove the music xD the vibe of this game is fun and the play was really fun too once i got a feel for the timing of the jump -caught me by surprise when it rewinded and got to play the other frog -really cool game here! -great job! :D
Great game! I love that in one of the tutorial levels you rewind!
Really creative!
GG
Great concept! May I suggest a progress bar for the jump strength? I never really knew how long to hold down the key to reach max jump length.
The first time the ducky loading screen became a rewind and I saw my old frog moving in real time had me so excited! What a cool mechanic! I appreciate how forgiving the game is with the boundaries - there were definitely a few times where I should have died but thankfully didn't. Also the first game I've played this jam with tutorial levels! Very cool!
Gameplay is pretty easy to get, and I really like the "rewind" feature when moving the next frog. Collisions seem a bit off though in some cases as my frog only had one foot or barely a side on land, the rest over water. Seems like it should've fallen in. Music was appropriate, as well as the sounds. Nicely done!
Very unique game concept! I really enjoyed playing the game, but I think it would be nice to know how much the frog is charged up for the jump.
Super Impressive. I love the idea, i kinda hoped that if the frogs collide ,that they would bonk each other away and fall into the water . Getting thanos'd is also fine :p
Love this one! The mechanics felt intuitive and I enjoyed it a lot. Good spin on the limitation. I couldn’t past the level with the spinning logs - after the time rewind my first frog would no longer land where I put him :(
I really, really, liked the loading/rewinding screens. It set a specific mood for the whole game
What an awesome and challenging game. especially the rewind feature. Well done!
Well done, impressive amount of stuff going on, turns/menu/sound options/ saving sound options, etc.
A very nice game, cool art and nice levels, only thing I wished for is more clarity about the rewind feature, maybe UI :)
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