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EndeavourD

102
Posts
A member registered Nov 21, 2021 · View creator page →

Creator of

Recent community posts

Hello Hythrain, thank you so much for playing the game and providing such a thorough feedback!

I watched the VOD and it became clear to me that the crafting needs better tutorial/tooltips, my current idea is to unlock crafting categories over time so players can have an easier onboarding on the feature. I was thinking of only showing the upgrade items tile first (to upgrade 3 items of the same quality) and as the user defeats bosses, the other categories would unlock.

I implemented your suggestion of having the resulting item be one of the 3 item bases used, that was a really smart idea!

I also want to improve the description on Pacts, the Isolated pack works by not hiring or dismissing allies, it's not actually related to the units like the Goblin pact.

I changed the reward flow to allow multiple rerolls and removed the continue button while keeping the currencies available. That way the player now always has to pick a reward. The previous implementation sucked and after watching your video I was 100% sure it needed to change.

For the endless mode, you always get the gold/combat points/shard if you complete the area, and now it has a 50% chance to award a random item as well.

Lastly, I fixed the translation bugs (hopefully all of them), I'm still trying to figure out the blank buff but It should be fixed by the end of the week.

Thanks again, this has been an amazing event!

Thank you so much for taking the time to play and write this awesome feeback!

I watched the VoD and it was really enlightening to see someone play the game for the first time. I saw a lot of pain points that need improvement and I'm already working on them. Even some minor adjustments you mentioned like the color of each row made a lot of sense and it didn't cross my mind until then. I also had a good chuckle (and embarrassment) with the missing translation bug, should be fixed now along with the endless mode bug.

The reason the shop is not available at all times is because I want it to be a powerful checkpoint for elite/boss regions providing better items/pacts, do you think it is lacking in that regard? I'm also thinking of ways to make allies more synergistic with each other and player characters.

Also, there are healer/mage allies, you unlock more allies as you defeat boss regions (regions 10, 20 and 30). I realized by watching the video that this is not clear so I'll work on making it more intuitive.

Good idea! That never crossed my mind, thank you

I faced some issues, like if I hold the D to move right I can't punch or kick, but if I move left I can spam punch like crazy. Just some minor bugs that made it a little more difficult, but I enjoyed the presentation and the game play. Well done!

This game is incredibly fun, incredibly well made, the animations, the digging and ragdoll are exceptional. Congratulations for the amazing game!

Being able to create a game like this in 3 days is incredible, what an amazing atmosphere. It took me sometime to understand the game but after that it got me hooked. Well done!

Cool! I was able to play it now and it's such a relaxing game, loved that there are different maps as well so it's not repetitive. Great game!

Very unique concept, I did not expect this type of game in this jam. Very well designed, with more polishing this can become an amazing experience!

Doesn't work, this is the screen I'm stuck at 

Awesome! Reminded me of "Storm the house", one of the best game I player so far

I tried playing it, but the first screen that opens looks to be an upgrade screen and I have 0 money, couldn't do anything to leave that screen =(

Very creative game, feels like a whole game already, good job!

Such an interesting concept, unique from what I've seen so far. Presentation is incredible! The game is oddly relaxing and challenging at the same time. Great work!

Deep sea is a scary place, the atmosphere here is just too good! I really like having different abilities to use, had a great time playing it.

Great visuals, controls are very fluid, I just wish the collider on the weapon was just a tad bigger, sometimes I would get killed when I was sure I hit the darn crab. Good job!

Nice simple game, art style and soudns are a good match, overall solid entry!

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Incredible work for 3 days, the visuals are amazing!

Good ol platformer, controls feel good and the art is very nice, but the boss was a bit underwhelming. Maybe if it had like multiple parts and each hit destroyed a part at a time would have given as time to fight it.

I liked the game after some time playing it. In the beggining I felt there wasn't much of a challenge but when more monsters started to spawn I had a blast.

Only issue is that while moving, the shooting goes in the incorrect direction making it a little bit hard to aim. But the game is fun for just 5 hours of work, great job!

Simple and relaxing game. I wish there was some more challenges though, like waves getting bigger/faster as the time goes by. Solid entry, good job!

Good combination with the art style and soundtrack. The game is fun, but it can become a bit boring after sometime because there isn't much variation. If you expand on that it has a lot of potential!

It's Windows 10

No better way to start the day than slaughtering a bunch of people, game is simple but really fun!

I couldn't hear any sound though, not sure if it is an issue with my PC or the game.

Very interesting game, I like the platform style but felt like the combat needs a little more polishing. It's hard to see the enemy attack coming at you, and the player skill felt a bit underwhelming.

Other than that, I had a blast trying to kill the boss, it's a very challenging fight and I think the game is good for just 3 days. Good job!

This is a very solid game for just a few days of game development. I feel like it's a bit hard to tell what's coming because the shark is too fast. I completed 2 levels but it felt more like luck than skill.

The art and soundtrack are good, I really enjoyed this game, good job!

Interesting concept, but I think the game is too hard right at the start, there is no time to get used to the controls. Maybe tone it down a little bit and scale the difficulty with time.

I persisted though and I was able to have a lot of fun!

Love the visuals, gameplay is simple but works really well. Can be frustrating sometimes when a crab spanwn right on top of the heart =(

Wow, amazing visuals, the world is huge! I found a bit hard to control the boat, I feel like making it a little more responsive would make it more enjoyable.

Amazing work for just 3 days!

Fun and simple game, I fell like the colliders could be abit bigger, sometimes it felt like I clicked right on a crab but didn't kill it.

It gets crazy after some time, really fun to play!

The controls are a bit clunky, but I like the concept of the game. I think that if there was a way to see where you going to throw the ball, it would make it a better experience

I like the 3d models and animations, I wish I was capable of creating assets that good!

I love tower defense games, spent quite some time playing this one. One of the best I've seen so far, well done!

Interesting concept, unique from what I've seen so far. I had some troubles with the font though, a bit hard to see what the character is saying.

Great game, very addictive. I was able to get to wave 23, and I felt that some upgrades are too powerfull compared with others. I got split, bounce and homing as the first upgrades and it became too easy until wave 20. Also the screen was shaking too much, it didn't fell too nice for me.

But as I said, I had tons of fun playing it, good job!

Very fun game, the controls are a bit unusual for me but I was able to adjust to it quickly. Really like the art and music, good job!

Very fun game, I really like that the skills switch between melee and ranged, makes us plan our moves. Seems like the enemies we kill don't despawn though? The frogs kept jumping in the same place and I couldn't hit them anymore.

Nice entry! I spent quite some time playing it

Unique game in this jam, the graphics are really well done and some calculations were really hard to make in time. I think adding more than just 2 answers would be nice since in some cases I just added the last 1 or 2 digits to get the correct answer. Other than that, good job!

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Soooo much fun! I completed the game and went back to try to improve my score. Controls are amazing. One of the best I played so far.

It is an interesting game, I like that it requires constant action and sometimes you have to think well where you want to click. Just felt like the controls needs a bit more polishing, but the idea was very original from what I've seen so far!