Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

TalismanView game page

Keep the evil at bay whilst you struggle to break free
Submitted by Not Jam (@NotJamGames) — 1 hour, 23 minutes before the deadline
Add to collection

Play game

Talisman's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#553.7503.750
Use of the Limitation#993.1253.125
Overall#993.2503.250
Enjoyment#1093.0003.000
Concept#1263.1253.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Not Jam

Software used
Godot, Blender, Gimp, Renoise and Reaper

Use of the limitation
It's only safe to lower the talisman for a limited time, which gets more limited as the game progresses

Cookies eaten
None (but I did have a bakewell tart)

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I get scared way too easily but had lots of fun with this game. Loved how the sounds changed throughout the game to keep you on your toes :)

Developer

Thanks! Glad it worked out OK for you and you had a good time :) 

Submitted(+1)

Creepy... haha XD The sound effects really sold the idea.

Developer

Thank you :)

Submitted(+1)

Got my heart pumping. Loved how you were able to set the scene and the stakes so quickly! There were so many points I thought I was going to lose really kept things interesting!

Developer

Thanks so much! Very happy to hear that it was a tense experience, was a bit of an experiment for me :)

Submitted(+1)

Haha pretty cool, kinda expected a jumpscare near the end hehe. The last screw rly took a long time . I think what would put up the fear factor is if dark creatures start crawling near you once you get unsafe.

Developer

Thanks! Creatures crawling towards you would be great, would definitely have been cool to add in :)

Submitted(+1)

Wow, that was really tense.  Not a big horror fan but I did enjoy the experience. It was really well thought out and implemented. The way the limitation was used was really cool as well.

Well Done!!!

Developer

Thank you :) glad it was tense while playing, was very nervous as to how it would come across for other people while developing so delighted it worked for you!