A very cool golf game! Although not a golfer irl, I am a sucker for golf games! I love the clean visual style and minimalist sound design! However, I had some trouble aiming and hitting the ball as I couldn't really line up the shot or get the right "power", and thus got stuck on the first hole. I'm not sure if it was a bug or just my bad skills though haha. However, an awesome game for the jam!
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GROLF's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #2 | 4.580 | 4.580 |
Design | #6 | 3.797 | 3.797 |
Audio | #15 | 3.652 | 3.652 |
Overall | #30 | 3.536 | 3.536 |
Originality | #31 | 3.696 | 3.696 |
Topic | #36 | 3.623 | 3.623 |
Fun | #44 | 3.087 | 3.087 |
Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Amazing game. An exit button would've been nice, but, otherwise, 10/10
I really nice game! The graphics and sound were amazing and it was really original and fun! It was a bit too frustrating to me though. I ran into some bugs where the ball wouldn't aim towards my cursor, making me take up to 10 or so extra shots trying to correct it. The ball going airborne was a bit annoying too, as it meant I had to take several tiny shots if I wanted to make it under a windmill or through a tunnel. The levels were beautifully crafted, and overall, it was a really good experience, great job!
If you have time, maybe consider checking out my game too.
Very relaxing :) I wish there was no slomo and you could just scale the ball faster though, it got old seeing the ball in slomo every shot.
Sound was great and the different obstacles were so enjoyable to interact with :D
Lovely golf game here, but I really struggled with it. Most of the time I was taking tiny shots because any shot that was larger would send my ball airborne which made it hard to get through tunnels and gaps on the ground when I was close to them. And the only time I changed my size was to go big for the walls, otherwise I just stayed small the entire time. By itself it's great, but it's a golf game first and a "size matters" game second. Just wished you had played more into the changing the ball size as I spent a couple of levels having completely forgotten that was a thing. But graphics were amazing and sound really set the atmosphere. Good job!
This is hands down one of the best games I have tried in this jam. Love the art style and the way the game plays as well. Minimal controls and easy to pickup. The game was a bit laggy during the the tutorial but after that it was all smooth sailing. Well done, really enjoyed it.
The graphics are awesome, beautiful game. Controls are difficult but overall great fun to play. Great entry, well done.
Interesting game, did feel a bit frustrating at times as of controls. It surely is fascinating that this level of completion was reached in three days, mind blowing even. Good job and congratulations on this.
noice overall. Still need some camera inprovement but works good enough :)
I think this is it. This is just the best game of the game jam. I'm completely blown away by the quality of this, it feels like a full game. It does feel a bit buggy from time to time, but with a project as big as this being made in 3 days, that's bound to happen. This game is amazing!
I wish we could’ve ironed out the bugs lol. We didn’t have too much time at the end of the jam for bugfixing as I was busy on UI and customisations and the itch page while everyone else playtested. The biggest bug we found was found 7 mins before the jam ended so we definitely cut things short. I’m glad you enjoyed it!
Real nice game, good fun, though the camera angles were annoying a lot of the time. Would be nice if we could move the camera a little bit more freely, zoom in and out on the ball, and rotate around the ball at smaller increments
The graphics were good, and the customization was cool. However, the slow motion effect made the game feel sluggish. I actually thought the game had performance issues! I also couldn't help but be disappointed every time I bounced off an invisible wall. Making the wall visible would be an improvement. Also, it seems like the ball can get stuck in the hit state for a prolonged about of time after stopping. I think if you tighten up the controls and pacing, you'd have an excellent game.
Atmosphere and feel are incredibly done! As other have said feels a bit slow or like I'm hitting the ball through goo lol. But really enjoyable & relaxing. Great work for only 72 hours!
Clever name! The game can be a bit slow but also very strategic. The art is really nicely stylized and the UI is well done. I expected the size of the ball affected it's movement more because I wanted the small ball to fly more than large one. Thanks for creating it and great job!
The graphics are incredibly fancy! I struggled a bit to play, I found the controls a bit sloppy and the ball too slow even on max charge, but it surprises me that you guys even had time to make a ball customization lol
Really cool, had trouble at the start and had a few odd camera angles, but this was a really original idea and a great execution. Making a game like this is hard in 3 days, even with a team.
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