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A member registered Mar 09, 2020 · View creator page →

Creator of

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Don't lie to yourself,  I know you personally and this is the exact kind of game that you would spend way too much time on.

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lmao wasn't even a update, was just updating the download thing, because before you had two download two different things for it to work. Thank you though xD

I've found several bugs very quickly, got out of the map falling infinitely, standing inside spikes without dying, and whilst on the wall I sometimes just keep the normal fall speed and no wall slide animation is played but I can still wall jump.

The game looks great and is fun to play around with, but there are a good amount of bugs. It'd be nice if there were a indication for the attack delay, because it just feels weird attacking because there is no indication when the attack delay has ended.

Awesome glad to hear it works well on Linux, thank you for playing

Thank you for the feedback, I'm glad you like it! Also both the shortness and graphics could be because I got burnt out on the project pretty quick, put a lot of time in it the first 2 days, and by the time it was the end of the 2nd day, I was very burnt out on this project and I pretty much had everything done and playable, only things that could be added is more levels and more interesting graphics, though I really didn't want to work on new graphics or new levels, I was also running out of ideas on levels and I wasn't sure if introducing new mechanics and such would take too long. 


Thank you for playing!

Yeah, that's why I kept it in because it was a pretty fun mechanic, and also a bit more options for speed running if you wanted to speed run the game

Thank you for the feedback! Fun fact: The ability to jump higher by shrinking was originally just a bug/exploit, as everything scales with the player when you change size, bigger size = more gravity and jump height, smaller size = less gravity and jump height, so I found this accidentally but I really liked the mechanic, so I tried implementing it into the levels and almost have it as if the player didn't know they were doing it, though it's probably kinda obvious that they are doing the little bug thing.

Thank you so much for playing my game! The eyes following the mouse is something I usually like to add into my game if I can, just a nice touch and is pretty easy to do. Yeah I should've made the controls a bit more clear, but I didn't sadly. And thank you for the feedback, I really appreciate it!

Thank you I'm glad you liked the game!

Thank you I'm glad you found it fun!

Thank You :D

Thank you for the feedback I'm glad you liked it!

Thank you! I wasn't sure how good the level design was so I'm glad to hear this!

Thank you for the feedback! Glad you liked the game!

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Thank you! Also I checked your game out, very fun!

Really nice game, I enjoyed it, good job.

Real nice game, good fun, though the camera angles were annoying a lot of the time. Would be nice if we could move the camera  a little bit more freely, zoom in and out on the ball, and rotate around the ball at smaller increments

Nice game, the ending was very nice aswell.

Thank you! And I'll check your game out right now

Hello

The sound effects are completely fine to me, I like them. Also I enjoy the dialogue,  I doubt it's just filler. Some of the dialogue are just hints to what you need to do, or just fun and humorous chat.

You were probably already going to add this, maybe, but I think a health bar would be nice, or some sort of indicator of what your health is

Loving the game so far, few adjustments I recommend making, is making it where the player can pick up bow's from further away, and making the bow sprites a bit bigger, it can pretty difficult to tell what type of bow is on the ground. Maybe add a room counter too, make it go up every time a player completes a room, (Not loading a new one)

Good game so far though, very fun.

Pretty fun game so far, can't wait to see what it turns into in the future. There's a few bugs that I bet you're aware of, as they're quite common. Most of the time when loading a new level there are several enemies in the walls, they're in a place where you can hurt them, but they can't move. Sometimes the player spawns in a wall and dies, and sometimes a enemy spawns ontop of the player. Still doesn't ruin the gameplay much as you can easily load a new level. Fun game

This is honestly a really cool game, really creative. I saw the Youtuber Jonas Tyroller play your game and I just had to check it out. I loved the puzzles, they were very fun and creative, and I loved all the cool mechanics. If you ever do add more levels, maybe some more levels with the portals? I really like the portal mechanic