Very cool. I kind of love the way the left and right keys move the entire universe. Hot stuff.
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Planet Buster's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #7 | 4.368 | 4.368 |
| Authenticity (use of resolution) | #22 | 4.763 | 4.763 |
| Overall | #29 | 4.197 | 4.197 |
| Audio | #71 | 3.763 | 3.763 |
| Graphics | #97 | 3.895 | 3.895 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Amazing :D its so satisfying, that difficulty jump at the end was something else but I managed it and enjoyed every second! ^^ really good game!
I would not even imagine having so much fun destroying planets, haha. But, OMG I did.. Very very cool battles, mechanics, and use of such a tiny resolution.. Well done! I like this entry very much!
Currently made it to Kalasar, but I'll try to reach further planets later, hehe
Dude insanely nice game here. Really great feedback when you shoot something. I didn't even try not shooting until I read the game page - would be cool if there was a way to get the player to do that organically and learn not to shoot for the speed boost, I got about 8 planets in just thinking that that S attack was unavoidable lol. Really tough game but the difficulty is staggered really well imo. Great job!
The rotation mechanic is a really interesting twist on the shmup/boss-rush formula and it works really well. I loved all the different bits of animation you managed to cram in like the rays when you destroy the planet. The shooting sound of the ship got a little bit irritating after a while but it's not a big problem compared to how smooth the gameplay is. :)
Really nice bullet hell! Quite liked the movement, specially when I learned I was slower while shooting. Can't spam or the really long patterns get you. I also loved the sound design! That planet being destroyed it's just right. Nothing quite hits the spot like planetary genocide :)
Absolutely loved how every boss built upon themselves and how well you introduce new mechanics. However, like most of the others in the comments I got beaten by the laser barrage lol. I'm definitely trying this again since I feel like there's a pattern or trick that I'm missing, though it definitely feels like it needed more of an actual indication as to how it worked.
Never the less, an awesome amount of polished content in this entry. Amazing work
Really great bullet-hell game, love the juice, but some spiral patterns can't be dodged! Still loved it.
If you have the time can you check out my game too? :D
Really great and complete game! One of my favourites so far. I loved the variety in the bosses and the controls felt super responsive. The art is also really nice :)
There's something really creative about the 360 degree (but simple) navigation. I liked it!
I have destroyed the sun. This was a lot of adrenaline fueled fun!
I found valduros to be the trickiest planet- I couldn't tell which lasers were about to fire
Congratulations! I'm glad someone managed to beat them game.
Yeah, the difficulty curve is a bit wonky. Originally that attack fired lasers in 4 directions, but they synced up and made it trivial to avoid. I added a 5th laser to make it "slightly" harder, but ended up turning it into wild laser spam.
Really cool concept, and well executed. For the second planet I didn't find a way to evade the big spiral pattern. Still lots of fun!
This was really fun, great game! Rotating around the planet was a cool quirk.






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