Excellent! Great music too!
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The Ice Lake's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #29 | 3.939 | 3.939 |
Graphics | #87 | 3.848 | 3.848 |
Overall | #96 | 3.750 | 3.750 |
Gameplay | #166 | 3.091 | 3.091 |
Authenticity (Use of resolution restriction) | #188 | 4.121 | 4.121 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
Just me, as a solo. Was pretty fun, have never done a game like this before.
Was the resolution a challenge?
Hardest part was readability. In 3D you basically have to go for a textureless look in order for it to not be too muddy. I was actually going to go for a post-apocalypse look but snow was easier to read so I went with that.
What did you learn?
I took this chance to learn the new terrain tools (hence the caves), the newly free Bolt tool (I usually script but like having another option for quick scripts like the popup and fader scripts. And lastly I played around with volumetrics which don't work in WebGL. Honestly, I think bolt will come in handy for small scripts in the future, I was planning to learn the new timeline too but ended up running out of time to implement a true cutscene.
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