Flappy bird with health?!? You’re so generous. I could actually play this version haha. I like that it works on my phone too. Good work!
Troy Story Games
Recent community posts
This was fun. I liked that the first two levels acted as somewhat of a tutorial. The second level really shows how to use the mind blast effectively. The graphics were great too. This is an impressive submission for just a month of work. Good job!
I really like the idea and it was fun to kick the little guys. I had a lot of trouble with the camera though. Made it tough to aim the rock, but without the rock I was able to get by just ignoring the camera.
Great use of the theme and the art and humor were solid too. I think I hit a weird bug where I only could get one attack in for the main game, but in the tutorial I was able to hit more. That…or I’m just bad at it.
Fun game! I was able to keep him awake but it was a struggle for sure haha. I really liked the coffee minigame - I wish that happened more often (or was like something I could just play as a mode).
This was fun. Graphics are good and animations are solid. Crouch animation is lol. Pretty intuitive. I had some trouble with the platforming aspect (just kinda hard) but that’s maybe the point.
This game is solid. I had a lot of fun playing it. I loved the zombie level (favorite for sure). Theme interpretation is on point. The level where you have to escort a way-to-slow NPC is lol.
I think one thing that could make this better would be a pass on the movement for the player character. Maybe a little bit slower overall and some acceleration/friction goes a long way.
Great job! I really like the concept. I had a hard time figuring out what to do. I couldn’t make it passed the 2nd platform. I tried to tunnel with a pickaxe like the instructions said but I must have been missing something b/c the guy wouldn’t build the tunnel after he got the pickaxe. The concept is awesome though, I really like this and I will come back and try a bit longer to get it b/c I think I’ll really like this game once I get all mechanics.
Thanks for the feedback! Sorry about the bug. We ran into a few super minor edge case things in testing that we didn’t have time to fix. I never managed to get stuck but I definitely believe it.
Yeah I meant to fix that “low and far” issue but ran out of time. In my testing I just sat on the floor and that worked out well.
I’m so glad you were able to play it! Thank you for the feedback :)
Thanks for the reply and the rating! Greatly appreciated. We knew going into this that we were greatly restricting our audience by requiring VR. The motivation for VR was twofold (for me):
- Kenney’s 3D assets look like fun little toys I wanted to hold.
- I almost never see VR entries for game jams and wanted to see what happened haha.
Super fun. Really good puzzles! This was clearly well thought out. I didn’t get through all the levels but there appears to be a lot of them. For 48 hours the polish and puzzle quality is extremely good.