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Solar in Space's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #2110 | 3.395 | 3.667 |
Creativity | #2359 | 3.318 | 3.583 |
Overall | #2698 | 3.112 | 3.361 |
Enjoyment | #3778 | 2.623 | 2.833 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game is a scale replica of our solar system. The difference in scale of player and asteroids makes it harder to navigate.
Development Time
96 hours
(Optional) Please credit all assets you've used
All assets made by me
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Comments
I loved how the relaxing and bittersweet feels fused together. Zoom is very cool. Nice interactivity with the messages in the vast space. Well done!
Lovely soundscape to experience the game. The asteroids really seems to aim at the ship, as someone else said. The scale of it all is awesome, congratulations!
Holy, the accuracy of the travel experience is what really make this unique. This game makes me feel infinitely small on this huge abyss of outer space. The zoom mechanic definitely accentuates the scale theme. Thank you for the experience. :)
This was exactly what I was looking for. When I started the game, I was a bit confused. But then I hit “1” on the keyboard and literally said “holy f***” out loud. This was great. My only complaint is that the asteroids were def. unfairly aimed directly at me. With that kind of scale, the chance of any of those hitting me should have been basically 0 - but then I guess it wouldn’t have been a game so ya know…balance and all that. But great job. I really enjoyed this one!
Yeah, I need to admit that the asteoroid mechanic was tricky to balance thats why a added a way to disable them in the settings. Im glad you enjoed the game and thanks for your freedback
I love loneliness felling in such a large-scale space of your game, and sound feel greater