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A Very Plane Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept (gameplay) | #34 | 3.815 | 3.815 |
Overall | #52 | 3.593 | 3.593 |
Theme | #58 | 3.704 | 3.704 |
Presentation (visuals) | #116 | 3.259 | 3.259 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great game, simple but elegant, really enjoyed it! And it was awesome having you on stream! Here's the VOD if you want to check that out again: (yours starts at 3:54)
I like the tutorial.I learned how to hover plane when I read the instructions.And the control is also comfortable.
Fun to play. Original tutorial. Easy to control. I grew to size that small planes were barely visible. Nice game. Good job.
Excellent game play, very smooth and rewarding. Great tutorial, too. Would love to play an expanded version of this.
Super fun! Appreciated the good instructions at the start :)
Really nice entry! Really smart also to put the tutorial in the game instead of having the player read a bunch of text before. I loved the fact that my planning was just getting bigger and bigger and in the last island having the defeat the boss was really accomplishing. You can be proud of what you made 😄
Overall a fun time, but feels a bit unbalanced. At the start and the boss fight you're weaker overall, but during the middle segment there's no incentive to hunt down all the planes because you can tank them all. A shield might be nice, maybe you can't use it while firing.
Good job shawn! The tutorial bit was the most impressive for me for some reason, i really liked how intuitive it was :D lean by playing. Was fun and challenging! Well done
This is super satisfying! It's great fun mowing down tiny planes and becoming chonky.
One of the most satisfying game I've seen so far!, well done, great job!
let me guess, were you using godot engine?
Glad you liked it. It's Unity. I definitely want to give Godot a shot, but a two day gamedev doesn't seem like the situation to learn a new engine in :)
oh, ok, I guessed so, because godot has by default blurs pixel art , probably unity does it too, or idk, maybe you like it that way.
10/10 Became godzilla plane and mowed down the enemy. Took me a bit to realise the boss was above me, but by then it was a piece of cake!
Had fun spraying down planes and growing, killed the boss on the first try.
Well done!
I was stuck in this game for a long time hahahahahaha Unfortunately I couldn't defeat the boss.
Nice game! Super smooth movement and the enemies planes bleed, what more could you ask for?
I really tried to kill the boss, but he kinda 2 shot me, all this growing ruined!
I had fun tho :D, I'm just sad I saw no rabbit.
Loved it! If you fly down (or probably off in either direction) you can fly off the map ;) It's a really fun game, though I think that maybe you could decrease the turning speed as you grow so that you can't do insane manoeuvres when you are as big as the island! Also it gets to a stage when you are SO big that you can barely see the smaller planes at all! With the last boss, you could make it so that you can damage the turrets first before destroying it - would be a fun way to take him out!
I really like this game! The flying is smooth and getting on the back of enemy planes is super satisfying. One thing that took me too long to realize is if you keep flying up there is a boss ship you have to defeat. Great game, definitely a must try.