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Pretty Fly Dev

212
Posts
5
Topics
51
Followers
39
Following
A member registered May 07, 2016 · View creator page →

Creator of

Recent community posts

Great scaling reference, like the pun!

Liked the simplicity of this game a lot and the SFX was very satisfying!

Thank you much for playing my game and glad that you liked it, especially the homemade SFXs :) 

Simple game but would maybe be nice to have some more kind of mechanics. Sure it was ok with 8 levels but after that it would get sort of boring? 

Thanks for playing my game and glad that you liked it 🙏 

Not to be mean or anything but I feel kind of not welcome when the whole game page is in French. The game is interesting but not sure how to move the boxes sideways and well maybe it says in French how to do it but then again I know zero French.

I feel very evil and powerful! Nice concept but would have loved to be able to walk around to crush the tiny ones too and that they would fight back somehow. 

That is a very different game mechanic! Not sure why but the SFX doesn't seem to work. I found the game a tiny bit frustrating at first. 

The scaling bit kind of gets out how hand after a while. Enjoyed chasing down ships and looting their crew but once I grew into a ridiculous size became a bit too weird :)  

Great and stressful music. The concept is nice and love that it is procedurally generated so you get more out of the game. 

Awesome and very unique graphical style. The game feels like I'm stuck in the Matrix :) Nice puzzle elements! 

The graphics looks awesome and the concept is a good idea but it is quite difficult to get things in the correct place. Slightly frustrating. 

Super cute game with a very nice movement mechanics! The roll move feature is super cute. Well done!

Thanks a lot 🙏

Thanks for playing and super happy that you liked the physics and SFX :) 

Love the aesthetics of your game! Cool that spiders crawl up behind you so you need to watch your back too. 

Nice concept! Would have loved some SFX with it.

Awesome 3D platformer, great controls! Well done t👍

Nice concept! It was a bit hard to nail the jumps, would have been great with some better air control while you jump. 

Thanks for trying it!

Nice Scale game you got there! Really fits the theme! 

Thanks!

Nice work, love running the store! 

Well polished game and fun also. I did feel like the controls was a bit delayed, maybe due to Unity physics? But all in all a great game, well done! 

Cool concept but a bit too hard for my taste. Would have liked a bit more learning curve. 

Thanks for playing Kay and glad that you made it to the leap of faith! Yeah, making SFX with your mouth is a desperate but funny move 😂

Thanks! Yes, running it with multiple monitors causes some issues for sure with clicks outside of the screen. 

Thanks! Making your own SFX with your mouth is highly recommended 😁

Wooah, that is a very clever idea! Really love the take on the whole scale concept! 

Thanks for playing and yes the self promo was maybe a bit desperate but I need every wishlist I can get so appreciate it a lot that you wishlisted it! 

Good suggestion about the cut off for the SFX, it would have been nicer to fade it out. 

Very happy that you like the game 🙏

Thanks a lot! 

Thanks, yeah it wasn't easy to get it to be somewhat stable. Got a few ideas how to make it even better if I'd do it again.

Thanks 🙏 Had a lot of fun making the SFX and also the game 💃

Thanks! Goofy should probably be my middle name, love making goofy games :) 

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Great concept with the cards and the strategy elements due to stacks etc.  Great visuals, music and SFX! 

Nice game and concept. Maybe it was a bit too easy though? Made it to the end without too much effort. Silly large sword in the end, loved it 👍

Very juicy and well made game, great screen transitions. Simple concept but still fun and challenging! 

Hehe, yeah had fun making some of the SFX on my own

Thanks!

Very nice vampire survivor clone. It felt a bit to easy though? Maybe some faster enemy scaling over altitude?

Wow! That is very creative, really like the concept of the rolling part first and then the strategy game. Well done!