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Pretty Fly Games

147
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A member registered May 07, 2016 · View creator page →

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The wall jumps was really not my cup of tea but maybe I'm just too old. Was there some other way to restart the game other than reloading the browser? If not it would really need a try again button. Other than that it was a nice game. 

Art exploration game, that was a first! Nice with the voting system and leaderboard which made me really understand that my art was crap :) 

Uhmm that was a very different game. Not sure if the input had lags or if there was some reload mechanism but often when I wanted to fire nothing happened. Managed to kill a few zombies and got some coins but was not sure what to do with it. 

Nice exploring game. Really fitted the theme and "missions" really got you exploring the land. 

Nice sailing game and also a great take on the theme. At first I didn't understand that I had the bring the candy back but once I had that sorted the exploring could begin for real. 

Thanks for playing it and glad that you liked it 🙏

Thanks! And yes sadly that was a bad bug but shit happens :D 

Thanks for playing and the feedback! And yes I agree the theme wasn't as a strong in this game as I had first envisioned but due to over scope I had to cut some things :D 

Nice exploration game but I got lost and I'm not really sure what to do with the money or how to get back to the ship? 

Hell yes, a great Nuclear Throne styled game. I would have loved for the camera to stay a bit more in front of the player, that and maybe a bit more ammo :D 

Wow, that is an awesome game. Enjoyed the auto battles and the whole concept. 

Nice little platformer with a good dash implementation. Well done! 

Great hack n slash game with a good game play loop. Would have been nice to be able to hold the mouse down to attack to spare my poor mouse arm 💪

What a great take on the theme! Really nice game concept. 

Ahh this was an interesting game. I would have loved some more stationary targets that you could sneak up on and kill. 

Cool game with nice vibes, who doesn't love flying cars right?

Awesome, 9 coins is great though ⭐

Ahh yes, it was added in minutes as a last thing but still was kind of funny but annoying.

Haha, thanks! 

I rushed to add the boss skeletons and accidently added a bug on the smaller ones so all of them have boss HP which was not intended 🙈🙈
Will fix that in the post jam version.

Thanks! Yeah it turned out harder than expected with the added bug :D 

Thanks 🙏

I rushed to add the boss skeletons and accidently added a bug on the smaller ones so all of them have boss HP which was not intended 🙈🙈
Will fix that in the post jam version.

Thanks 🙏

Thanks 😁

I managed to add a bug when adding the larger skeletons. The idea was they should have more HP but I screwed up and add it to all skeletons 🙈 Will fix that in the post jam version. 

That is a nice concept! Well done 👍

Thanks 🙏

Nice space exploration game. Got lost a bit though when searching for the last few planets. 

Wow, what a great concept and implementation of the theme. 

Interesting concept and it took a while to figure out which objects were the ones I was supposed to blow up, which was all apart of theme. However the camera movement made me get a bit of motion sickness.

Thanks! 

The sound effects took ages to make (not) but it was fun to do them. Ahh yes, seems like a bug slipped in when I added the larger skeletons so all the small ones got a HP boost also 🙈

Thanks for playing and glad that you liked it. Yeah, skeletons can spawn all over the place actually and even inside some of the  building parts, guess they are not so smart after all :) 

Really nice environment and also scary music which fits perfectly. Really enjoyed the controls and the dialog was nice. Well done! 

Thanks! Ahh yes, you are correct :D When adding the boss (bigger skeletons) I introduced a bug so all of them gets a nice boss HP boost. 

(1 edit)

the smaller ones die after 6 hits but the bigger ones need a lot more 😍 Actually there is a bug so all of them have boss HP 🙈🙈

Thanks! Yes, they will keep piling up so you'd better get killing them quickly. 

Haha, that was a nice implementation of the jam.  Really liked the concept where you grow more bold as your sword is growing and then you need to run away until a new one spawns. Could have been a bit more difficult for my taste. 

Nice, shump but with a slightly evil mechanic as you grow bigger when you take damage. 

Got stuck a few times and didn't understand at first that I had to eat everything to be able to proceed. Visually it is very nice and I liked the controls and concept. Well done! 

Nice game but a tiny bit frustrating with the tank getting bigger = easier to be hit by enemy bullets. 

Jikes, this was a very complex game for such a short jam. Well done implementing everything and nice to see how your crew evolves through the missions. 

Thanks!