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Badlands explorer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (visuals) | #102 | 3.632 | 3.632 |
Concept (gameplay) | #167 | 3.105 | 3.105 |
Overall | #181 | 3.193 | 3.193 |
Adheres to jam theme | #283 | 2.842 | 2.842 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very nice game!!! Good job!
Man, you totally killed it with the sound effects/music. I love it so much. Wish the hp bug for the little guys didn't sneak it's way in, would have been a lot more fun if they died at a reasonable rate.
Hey I really enjoyed playing your game.
I really like the sound design haha, that's surprising but it does the job greatly ! The narrotor at the beggining and the fact that there is an intro is a great effort ! The game feel is pretty nice !
However I don't feel this is much of a exploration game (in a " world/culinary/ui discovery" sense) because we don't really have time to explore other than to retreive coins, but more of a search/survival one.
Nice job overall ! Cheers :)
Thanks for playing and the feedback! And yes I agree the theme wasn't as a strong in this game as I had first envisioned but due to over scope I had to cut some things :D
Fun concept! I love the character animations! The last-minute hp bug is pretty game breaking. Overall well done!
Thanks! And yes sadly that was a bad bug but shit happens :D
The music and SFX were really funny! Loved the game! The enemies were bullet sponges though... Took a lot of ammo to kill oneπ
Thanks for playing it and glad that you liked it π
Uhh I only got 9 stars and vanished. Well done for the game!
Awesome, 9 coins is great though β
The music caught me off guard xD But after a time it got kind of annoying hearing it over and over again. It was still a fun experience
Ahh yes, it was added in minutes as a last thing but still was kind of funny but annoying.
excellent voice acting! fun 3d game, great work, i wish the smaller skeletons had less health, i found myself mainly running away and using the kickback from the gun to slow them down
Haha, thanks!
I rushed to add the boss skeletons and accidently added a bug on the smaller ones so all of them have boss HP which was not intended ππ
Will fix that in the post jam version.
Well done! Fun game, couldn't get past 4 coins, monsters are too hard to kill :) (I saw you mentioned a last minute bug)
Congratulations!
Well done! Fun game, couldn't get past 4 coins, monsters are too hard to kill :) (I saw you mentioned a last minute bug)
Congratulations!
Thanks! Yeah it turned out harder than expected with the added bug :D
This one gave me such a good laugh! You did a great job implementing the graphics as well, they look great! My only critique is that shooting seems kind of pointless, even if it just did a little bit of knockback, it would make the game a lot easier. Overall, great game and a fantastic job!
Thanks π
I managed to add a bug when adding the larger skeletons. The idea was they should have more HP but I screwed up and add it to all skeletons π Will fix that in the post jam version.
I really like the sound effects, theyβre very fun, the layout and use of assets is also really good! Main thing for me is that the gun doesnβt feel very useful, for me at least it was taking a very large amount of shots to defeat any enemies, which meant it was easy to get overwhelmed and it didnβt feel like there was much point shooting. Maybe adding some knockback to the shots or making them a bit more powerful would help make the gun feel more useful. Still a great game!
Thanks π
I rushed to add the boss skeletons and accidently added a bug on the smaller ones so all of them have boss HP which was not intended ππ
Will fix that in the post jam version.
Great game and the sound effects are perfect.
Good job.
Thanks π
Good game. Good visual. Exploration is on the place, this coins can be really far from you. Also this game have best sound effect. And skeletons can spawn on other side of the wall, i guess it's a small bug, but doesn't change game at all.
Thanks for playing and glad that you liked it. Yeah, skeletons can spawn all over the place actually and even inside some of the building parts, guess they are not so smart after all :)
Nice work! I think you must've made some minor data error though because the little ones definitely survive more than 6 hits! It makes the combat a little unnecessarily difficult - it's basically impossible to down any skeletons at all :D But otherwise a relaly cute little entry. Not sure how well it adheres to the theme, but hey, gold coins and adventure!
Thanks! Ahh yes, you are correct :D When adding the boss (bigger skeletons) I introduced a bug so all of them gets a nice boss HP boost.
Nice work! Movement and attack was feeling quite good. I thought the sound effects were hilarious :) I did find the enemy health felt high. I mostly ended up avoiding them instead of killing them.
Thanks!
The sound effects took ages to make (not) but it was fun to do them. Ahh yes, seems like a bug slipped in when I added the larger skeletons so all the small ones got a HP boost also π
This is so fire, I don't know if the skeletons are supposed to keep piling up but it's a challenge for suure, the best I could manage was 6. It's pretty intense but offers the ability to learn and improve.
Thanks! Yes, they will keep piling up so you'd better get killing them quickly.
I was trying to kill them but it seemed like they wouldn't die no matter how much I shot them, I assumed the shooting was jst to knock them back a bit
the smaller ones die after 6 hits but the bigger ones need a lot more π Actually there is a bug so all of them have boss HP ππ