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A jam submission

Star DestroyerView game page

Star Destroy is yet another space shooter bullet hell made for Kenney Jam 2022.
Submitted by AydanG, necrocultist — 1 hour, 22 minutes before the deadline
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Star Destroyer's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation (visuals)#1143.2813.281
Overall#1163.1153.115
Theme#1233.0943.094
Concept (gameplay)#1262.9692.969

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 23 to 4 of 23 · Next page · Last page
Submitted(+1)

Nice, shump but with a slightly evil mechanic as you grow bigger when you take damage. 

Submitted

I'm kinda missing a point, but why would you shoot the enemies, if it just makes the game harder because you get bigger? A little bit too hard for me, but not bad at all! Appreciate all the different ways enemies can shoot at you.

Submitted

You can shoot, but it's basically a game of avoidance. I enjoyed it, although I thought it was quite a challenging setup to get bigger when attacked.

Developer

we will improve the idea for sure. Thank you!

Submitted

Nice little bullet hell game. I dislike how if you get hit once you basically make the game permanently harder, but the visuals are implemented very well. Hope you get around to sound design at some point!

Developer

we will work on retriving scale growth option soon, thank you!

Submitted

Fun and addicting bullet hell game. It has a good theme implementation. 

My only problem was that you had to use the mouse to shoot (you probably used "Fire1" in Unity), it would have been way easier to learn and use, if I could use a keyboard button. Or as a compromise using the mouse to direct the bullet.

Developer

Thanks for trying the game and leaving a comment <3 We will add a keyboard button for shooting as soon as possible.

Submitted

Fun game 😀, maybe if I'm bored I will play this game

Developer

Thanks :P

Submitted

I like bullet hells a lot and this is not an exception. Good job!

Developer(+1)

Thanks for playing the game <33

Submitted

Feels great to move around! fun game

Developer

Thanks for your comment!

Submitted

Interesting mechanism and nice use of the assets! Fun game, even though I kept losing :)

Developer (1 edit)

Thank you!!! We will work on difficulty for sure:D

Submitted(+1)

Nice game :)

i would have liked to keep the mouse button pressed for shooting but else was a good execution :)

Developer

Thanks for playing <3. Gonna add a keyboard button for attacking as soon as the jam ends.

Submitted

The growth element adds a nice twist to an otherwise common genre. Nice!

Developer

Thank u <33

Submitted

Such a nice idea, growth as a negative trait :)

Developer

Thank u for your comment!!

Developer

It's always more fun to take the theme as a negative feature.

Submitted

Cool idea ! It's a nice game !

Developer (1 edit)

Thanks so muchh

Submitted

Pretty fun game. I've made something like this is an older game jam but you did a better job at it. Great work! Keep it up!

Developer (1 edit)

Wow thank you!!  We will for sure:D

Submitted

I like the idea that you won't be defeated once you get hit instead you get bigger.But I think the left-mouse-fire design is unnecessary. Maybe auto fire is more appropriate.And I wonder is there any method to be smaller in this game?Otherwise this game will be more and more difficult.Sorry I's not good at top-down shooting game.It's really hard for me.

Developer

First of all thank you for sharing your opinions. We are highly aware of the difficulty being too high to play and will lower the scale after the jam ends. Space will be the shooting button in later versions. We planned to ad upgrades including making the ship smaller and changing attack patterns but couldn't afford the time in the jam :") Thanks for playing <3

Submitted

Indeed, we have similar concept, but your polish is better :).

Developer(+1)

Thanks for playing and sharing your opinion <3

Submitted

Very fun! I like that you used the theme as more of a punishment for the player than a game mechanic to be utilized, it feels more interesting and fits really well.

Developer(+1)

Thank you:D

Submitted

Other than movement, I couldn't figure out the controls. Is there no way to shoot back?

Developer (1 edit)

Mouse 0 is the shoot button. Gonna add a controls part to the description soon.

Submitted

Oh, I see. That's not a comfortable control scheme. I guess you're left handed? Still, why not make the spacebar shoot?

Anyway, I have a gaming mouse with programmable buttons, one of which is already mapped to turbo left click. Literal stream of bullets. :D

Developer

Turbo Left Click in a Bullet  Hell game is a nice cheaty  feature I think :P

Submitted(+1)

Nice game!

Developer

Thank u!!

Submitted(+1)

I've always liked the idea of games that get harder the more you fail, a la Demon Souls lol. The gains in size definitely make it a little harder to dodge. Could maybe have scaled it a little bit more, though it was still hard regardless lol

Developer

Thanks for playing <3 We're really considering changing difficulty settings as soon as possible. 

Viewing comments 23 to 4 of 23 · Next page · Last page