Interesting game. It took me a bit to understand that the blockers only rotate when you boost. Reminded me of the old school Lunar Lander games. I didn't mind the fixed angles on rotations after I got used to it, but yeah free turning would probably make it more enjoyable (though much easier)
Play game
Flippy Rocket's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #181 | 3.267 | 3.267 |
Overall | #206 | 2.933 | 2.933 |
Concept (gameplay) | #207 | 2.800 | 2.800 |
Presentation (visuals) | #231 | 2.733 | 2.733 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Took me a little bit to realise that the ship always rotates in fixed way. Once I got a hand of it, I was doing much better. Pretty fun, but becomes very challenging quickly. Assets are well used, but I think there could be a bigger variety of them.
Really good idea to have the game running while on the tutorial: the player can test how the controls work on a safe space, nice! The gameplay was interesting, fun and challenging, but after the third level the difficulty spiked really fast. I couldn't beat the fifth level =(. I know it's hard to balance the difficulty of a game but I recommend to playtest with other people next time, just to see if it's too unbalanced. Other than that it was a very fun game!
I cant upload image here in the comment, so i post it on the link: https://imgur.com/a/DCadt84
Pretty neat game, somehow reminds of flappy bird and somehow I feel that's what you intended. The use of theme is nice, the assets are used pretty cleanly and does not clutter much, so that's a plus. One thing I noticed is that controls are a bit clunky, but again if it's something like flappy bird, then it's probably intentional. Add some explosion animation and this is good to go to android store.
Very challenging and fun at the same time, caught my self playing a lot longer than i would have expected, great work.
Great game! It is difficult but that just made it more fun. lol I spent a lot more time playing it that I meant to. The control of the rocket are a little awkward but I think it adds to the charm. I like how the rotation of the enemies is tied to the rocket to give a little control over them. Great job!
Due to the snapping to 90° rotation and boost-bursts i see myself rotating way more than i would with smooth controls. Don't know whether that is on purpose, but over all it's a neat idea.
Fun and very challenging! I feel like more analog controls would make it easier, but the snap rotation makes it more interesting :) very nice.
Could have done with more finer control on the rotating of the ship.
But I had fun getting through a few challenging levels :). Nice job!
Could have done with more finer control on the rotating of the ship.
But I had fun getting through a few challenging levels :). Nice job!
With some polishing this can be a very addictive game. How do I know it? A friend of mine made a very similar game about 10 years ago. If you have a flash player you can check it out over here: https://www.kongregate.com/games/torreng/pixlander-2-infinilander :)
PS: I'm tweeting about the games I play from this jam. Yours is here: https://twitter.com/TheAntonSem/status/1429499698725855234
Phew this game is hard! It look be about 10 minutes to get through the first two levels and then I couldn't get past the satellite on the third lol. This is a cool take on a space lander type game. Rotating only in 90 degree increments makes you think about when you need to rotate and thrust a lot more. Thanks for sharing!
Controls can be a little difficult, but it is fun to play even after crashing the ship a ton.
Leave a comment
Log in with itch.io to leave a comment.