Really neat concept and well polish with lots of content well done for 48h
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Safest Way's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept (gameplay) | #21 | 4.000 | 4.000 |
Overall | #51 | 3.899 | 3.899 |
Theme | #67 | 4.000 | 4.000 |
Presentation (visuals) | #93 | 3.696 | 3.696 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Amazing concept! You took the classic path rotation genre, and really made it unique with the addition of enemies. I can imagine levels where you create multiple paths and try to calculate your health at each point to see if you'll be able to make it. I also really liked how one solution was about blocking an enemy path, to force them to go for the scorpion instead. The sound effects and music were also great.
I think a feature where you can "fast-forward" the little skeleton would be great. Loved the game.
Thank you for your feedback! And thank you very much for your advice! I was interested to know your opinion on my game
Do I understand correctly that you are talking about fast forward, which allows you to rewind time at the right moment? as on a video player. Or did you mean automatic rewinding to the first battle or to the ens point, so as not to wait for the main character to move?
I was thinking the second, where you know you won or lost and want to make the skeleton go faster.
But now that you said it, the idea of also being able to rewind time, to better understand why enemies moved in a particular way could be an interesting feature, especially in the case of bigger maps with multiple enemy interactions
I love the puzzle elements you inlcuded. Great execution, simple to understand and addictive. I think you should keep developing this one, there's a lot of potential to grow it into a full game.
So cool, loved the factions mechanic and making the enemies fight each other, really great game.
Крутая идея! И довольно глубокий геймплей, с боями и фракциями. Мне понравилось. Хочется, чтобы после рестарта путь оставался, а то приходится заново строить путь.
What a neat idea! Having to use the enemies against each other is a mechanic that I haven't seen before and is a good challenge. The last level took me a few tries but I eventually figured out to have the purple guy fight the scorpion. Thanks for sharing!
Very interesting idea for a puzzle game and a good use of the theme. I also really like the look of the game. Make more levels!
This was a lot of fun. Matches the theme very well and assets are really well put together. Very polished and also - fighting between enemies was satisfying to watch for some reason. Nice job!
The factions mechanic is interesting, it really makes you come with a strategy. Good job!
Nice game, really want to play more levels, Fits the theme perfectly
This is a very tricky, turn based, puzzle game and if I saw a full version of this on itch or steam, I'd pay for it!
A Super fitting theme, one thing that I really like and I have never seen before. Ever. It's the whole concept of making enemies fight each other in a puzzle game. I love to learn new things in jam games and this was a huge lesson. Thank you.
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