Results
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
Unity
How does your game fit the theme?
You have limited space, the bubbles will continuously move down the screen and your bubbles also fill the space. If any bubble crosses the line, it is game over!
Anything else you'd like to share about your game or development process?
!!Post your score in the comments!!
My highest is 28,490 :D
This was an interesting project - had I just done normal unity things, it would've taken at most 2-3 hours. However, it is built using the command bus pattern, and there are only a few monobehaviours - bubbles are not gameobjects, there is no Unity physics, it it the most lightweight game I could make. The challenge of doing something so completely different and optimised was really interesting! Post-mortem: https://wayfarergames.itch.io/nabs/devlog/1031238/not-another-postmortem
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