Your game is a simple but well-made bubble shooter with a clean visual style and a perfect fit for the theme. While it does not add much new to the genre and lacks audio, it is fun to play, polished in design, and shows really good work within the jamβs constraints. My score: 15 860. These are my thoughts on the different categories:
Gameplay / Fun / Engagement βββββ
As already mentioned, this is a bubble shooter... Nothing groundbreaking, but still fun and engaging. I especially liked that you could choose the colors for shooting, which adds a bit of control and strategy. However, I donβt get why sometimes you keep the colors and sometimes they change completely (This is also when the lag happens)? Occasionally there was some lag, but it was minor and didnβt really hurt the experience. Because itβs βjustβ a bubble shooter, missing an end and becomes repetitive quite easily, I give it a solid 4 out of 5.
Art Style / Visuals βββββ
The visuals are very appealing, with a good use of color and a consistent style that sticks nicely to the limited shapes constraint. Everything is simple and clear, which works well for the genre. However, compared to other entries, it feels like less effort was required, so I rate it 4 out of 5.
Audio / Sound Design βββββ
For me, there was no audio at all — no music or sound effects. Because of that, I can only give 1 point here, though even a small bit of audio would have greatly improved immersion.
Theme βββββ
This is where the game shines. The concept fits the jam theme perfectly, making excellent use of the limited space and sticking entirely to circles. It feels consistent and thoughtful, earning a full 5 out of 5.