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CavoX5

107
Posts
4
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9
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A member registered Jan 04, 2023 · View creator page →

Creator of

Recent community posts

Wow, this is such an incredibly well made game for a jam submission! one small nitpick i have over the game is that it felt a bit too hand holdy I like figuring things out on my own but the game sometimes feels like it gives clues too quickly (and half the time it gives clues to a puzzle i already figured out) one specific example is the barrel puzzle i would've preffered if the player had to connect the dots between the phrases "to become" and "a barrel" to get the cheatcode instead of just being given to the player. but still a very impressive game made in just a week.

Really fun game! loved the variety of enemies and weapons, incredibly well made for your first jam.

Neat game! reminded me of portal reloaded, though would've liked to see the mechanic developed further,

Neat game! i liked how certain enemies are stronger/weaker depending on the time period that you're in.

nothing gets me more nostalgic of the simpler times like massacring a horde of rabbits.

Sad to see that moving the tile the train was on doesnt also move the train. but overall nice game! couldve definitely used more levels though

Neat game! the controls could use some improvements but the game is pretty good for your first jam.

Fun and chaotic game! though i find that the small projectiles are quite hard to see when you are focusing on the mines adding a bit more contrast could help.

Really fun game! The movement was very well designed and the level design complimented it well.

Nice game! the physics is a bit jank and had some issues with floating trees but the game has good polish.

The attack felt a bit weird but still satisfying could use a bit more polish, but overall nice game!

Nice game, the art is really good! the game at its current state is quite simple but with some more work then this could be a really fun game.

If only making a friend irl is as easy as saying hello to them three times, I love the art its really cute and i found the dialogue quite funny, though for some reason i had to zoom in a lot to actually see the full game hope you find a way to fix this.

I think you were drunk on those 2 liters of apple juice you had like how do you come up with this.

Really fun game! I like how even the enemies are controlled by the turns, a little suggestion I have is to have the beat of the music sync to the steps of the snakes, its a small thing but it could help in intuiting the speed of the snakes. 

Nice game, the art is great! If there are more mechanics introduced then I could see this be a really fun game.

theres not much to do in the game but its nice.

I used to make a game in geometry dash so i know how to use it to make assets and the other ways i know how to make art (shader art/pixel art) didn't really fit into the vision I had for the game, so with the help of a mod to export gd objects into an image geometry dash was used to make most of the art assets for the game. also its funny

nice game! it was fun strategizing about how to get the fruits, also maybe im missing something but there doesnt seem to be a penalty for drawing cards which i feel like it should have.

Nice game! We had a similar idea of using the snake's body for the cards. it'd also be nice if jokers act like wild cards (can be used as any part) with maybe giving less points to introduce some strategy to the game

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Really fun game! I loved manipulating the snake's movement to make it take a longer route, though here it felt like the snake "cheated" (it has a path to go) which made me lose the run

Nice art! there is some layering issues i found when im fullscreened though

nice game! though I find it a bit weird that smoetimes the enemies doesnt reach their targets at the end of its turn. 

No, best I got was 2 cards left. I'd be pretty impressed if someone actually beat it.

Nice game! I really liked the pixel perfect aesthetics of the game.

Neat game! though i didnt really find utilizing the "turn based" element all that much

yes I was holding the fast forward and still found it too slow, I also find it quite uneccessary to show me things that are happening across the map

nice game! though at first i confused turn right with move right so maybe having a clearer symbol for turn would make it clearer and also sometimes i had the entire level mapped out from the start and it`d be nice if the fruits doesnt completely reset your snake. 

neat game! just wished there was more to do

Very nice game! my only gripe with it is that I find that the snake's turns take too long I think that maybe only showing the turns of the snakes that are on screen could be a fix, though overall great game.

The music and visual design were very nice! its hard to judge since a lot of the game's systems seems to have not yet been made but the concept is unique and could absolutely be a great game given enough effort.

lag still occured even without fullscreen, tried on edge and opera (the only other browsers on my pc) but the problem didnt go away. I only have an integrated GPU so maybe some complicated shader is whats causing the lag?

This is a very impressive game to have only been made in 4 days!

very fun and chaotic game, i found that the isometric movement felt a bit weird maybe having an option to have movement be relative to the camera instead of world would be nice. also having the soundtrack be made of just carrots is crazy impressive nice work on the game!

very nice precision platformer, though i did find it to be way too difficult. 

Also viewport dimensions that you should set on itch is the game's canvas resolution (Project Settings>Player>WebGL>Resolution and Presentation) and +50 on height so that it doesnt have a weird cutoff on the bottom

i used chrome as my browser, hope you the best of luck on fixing this problem!

second map seemed to end abruptly, timing window felt off and the notes doesnt sync with the music

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very nice game! experienced heavy lag in lvl 9 onwards so unfortunately i couldnt play it fully

wouldve liked more levels, could be the start of a nice puzzle game.

very nice platformer! some more leeway on fuel could help, coyote time and jump buffer would also be nice.