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Radecay's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Aesthetics & Style: Visuals, sound, and atmosphere | #23 | 2.830 | 3.857 |
| The Wow factor: Does it feel memorable or stands out? | #34 | 1.992 | 2.714 |
| Overall | #36 | 1.782 | 2.429 |
| Gameplay & Fun: Does the core loop feel satisfying or engaging? | #39 | 1.468 | 2.000 |
| Creativity & Theme Use: How uniquely does it interpret the theme? | #41 | 1.153 | 1.571 |
| Technical Execution: Is it a complete start-to-finish loop? | #41 | 1.468 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I didnt see the carrot gimmick, and as you guys said, it's still very in progress, but for a 4 day game jam this is nuts! ggs, and thank you for joining!
The music and visual design were very nice! its hard to judge since a lot of the game's systems seems to have not yet been made but the concept is unique and could absolutely be a great game given enough effort.
I wasn't able to figure out how to play the game but it looks like a super neat concept! I really like the visuals and the radio filter over the music really sells the atmosphere.