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This submission is disqualified
A jam submission

Usagi's Dreamy Day OffView game page

A jumping platformer where you have to keep your Light alive!
Submitted by qMeZu (@qmezu), xSimby, JackTheWise — 13 hours, 27 minutes before the deadline
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Usagi's Dreamy Day Off's itch.io page

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Comments

Submitted

Don't tell me what to do, I'll rate this game if I want to and I'll rate it appropriately ! It's amazing... A FRIGGIN MAZING, doodle jump extreme. Zip it and Ship it ! 

Gameplay & Fun: Does the core loop feel satisfying or engaging *****

Creativity & Theme Use: How uniquely does it interpret the theme? ****

Aesthetics & Style: Visuals, sound, and atmosphere *************************

Technical Execution: Is it a complete start-to-finish loop? *****

The Wow factor: Does it feel memorable or stands out? *****

Submitted(+1)

Very cool world, looks and feels nice!
Amazing soundscape!
Music is very chill :D
It feels very rewarding to collect carrots.
This set me back to the old doodle jump times :D 

Only remarks I have is that the controller is too slippery. For my taste the max speed is too high, meaning that acceleration gets out of hand rather quickly and decelerating feels too slippery.
Also I pressed escape to pause the game and it either crashed or it exited the application, which was sad, as I was about to hit 100k points :D

Otherwise I really like that you start in the world you play and that the main menu is part of it, as well as the instructions written beautifully in it!

Tidali of CrowfoxCreatives ;)

Developer

Im glad you liked it! Yeah, the plan was to make it doodle jump like, so we're happy you got that vibe :D
We got a lot of feedback related to the controller being too slippery, so we will definitely take a better look and further improve that.
Related to the Escape yeah well, we had no time left so we made a workaround xD

Thank you once again <3 

Submitted(+1)

Holy moly, congrats on the entry!

First ratings:

Gameplay & Fun: Does the core loop feel satisfying or engaging? 5/5

Creativity & Theme Use: How uniquely does it interpret the theme? 3/5

Aesthetics & Style: Visuals, sound, and atmosphere 5/5

Technical Execution: Is it a complete start-to-finish loop? 5/5

The Wow factor: Does it feel memorable or stands out? 5/5

Was super engaged and managed to get all the way up to the clouds. Was super surprised to see there was more up there. Will see if I can discover everything you added up there.

Lateral movement was a bit of a pain point as I felt the character sped up too fast and easily lost control. However, I do understand that this may have been so that the game was challenging and therefore more fun. Trusting you on this one.

While conceptually "Fading light" was central to the game I couldn't help but imagine a version of this game where there is a more mechanical influence for the light instead of just a representation of a timer/hp.

Dat character tho. Absolutely beautiful. Can't wait to see what else you do with it, both in here and Veilbound.

Crazy crazy awesome entry. You nailed it team. <3

Developer

We appreciate you Nerdy <3

Submitted (1 edit) (+1)

ACTUAL RATING:

G&F: * * * *

C&T: * * * * *

A&S: * * * *

TE : * * * *

WOW: * * * *

Some of the platforms are BS, I’m telling you mezu! You do it on purpose to make me loose >:( . Jokes aside, very cool game!

Developer(+1)

if platform = Temptic then fall xD

Submitted

Great game! It’s not running too well on my low end hardware even with low graphic settings, but it is playable. Controls do seem a bit… stretchy, like it’s not as responsive as one thinks, but that might also be due to my low frame rate. Great piece of art though, thank you for sharing this!

Developer (1 edit) (+1)

Yeah, UE is our beloved engine, we fixed performance a few minutes ago if you wanna try it out again, hopefully it's going to work well^^ Thank you for trying our game tho!!

Developer

DO NOT RATE THE GAME (or rate it poorly) IT has been made by us, the hosts, for you during the game jam c: If this *somehow* gets up in the leaderboard, we will not count it haha

Submitted

Shall we rate it 1* then? Bcs it def deserves to be 4+