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(+1)

Holy moly, congrats on the entry!

First ratings:

Gameplay & Fun: Does the core loop feel satisfying or engaging? 5/5

Creativity & Theme Use: How uniquely does it interpret the theme? 3/5

Aesthetics & Style: Visuals, sound, and atmosphere 5/5

Technical Execution: Is it a complete start-to-finish loop? 5/5

The Wow factor: Does it feel memorable or stands out? 5/5

Was super engaged and managed to get all the way up to the clouds. Was super surprised to see there was more up there. Will see if I can discover everything you added up there.

Lateral movement was a bit of a pain point as I felt the character sped up too fast and easily lost control. However, I do understand that this may have been so that the game was challenging and therefore more fun. Trusting you on this one.

While conceptually "Fading light" was central to the game I couldn't help but imagine a version of this game where there is a more mechanical influence for the light instead of just a representation of a timer/hp.

Dat character tho. Absolutely beautiful. Can't wait to see what else you do with it, both in here and Veilbound.

Crazy crazy awesome entry. You nailed it team. <3

We appreciate you Nerdy <3