BRRRRRRRRRRR
Nicovsgaming@gmail.com
Creator of
Recent community posts
I thought this would be just an ordinary Simon says colour remembering game ish thing. Boy was I wrong. I absolutely loved the idea of the extra 3 options per colour, though it took me a minute to understand how they worked, but that could just have been me being dumb. Regardless, a super cool idea and I liked it!
That's quite a cool and original take on both the theme and the radials. I absolutely loved the idea of using the radial menu for the movement as well as for extra movements such as the jump and dash. Though that, the game was sometimes a little buggy with the radial menu when going faster or slower. The radial glitches or movement glitches. It took me a bit to understand what's going on, but once I got the than of it, I started to like it quite a lot! Well done
Great idea of using a radial menu as a shield! The game ran well but got a bit boring after unlocking all the upgrades, it was also a bit annoying you still saw the upgrade menu after unlocking everything. I would recommend making smaller upgrades that can be scaled up! I also loved the day-night shader effect!
I feel like I miss a purpose in this game, sure you can collect stardust /matter by moving left and right, but It gets rather boring quickly, also the upgrades were not super clear to me. Regardless, the radial menu was very nice and gun to you and the game ran smoothly. It was kinda satisfying to collecting all the matter!
A very satisfying and cool game entry. Loved playing it, It is very smooth, but I got confused why I died without dying, To learn later on it's due to killing the big ghost, so a message explaining this would be nice! Overall a super cool entry, Good job Fool! I'm sad the game was this short cuz damn I wanted to play it moooaarrr!
I'm a sucker for Rhythm games (doesn't mean I'm good at them, tho!), so I absolutely love this game and theme! The Radial menus were also very cool, though I do miss the darkness aspect of this game. The game might have been slightly too difficult. It seems like a small margin for error should be allowed, as I have died a few times while the white dot was already on the new tile. The music was also such a banger! Very catchy! Overall, an amazing entry!
Quite a fun game. The radial menu looked good, but was maybe a rather simple one. I absolutely loved the dog. First, any game where a dog can be pet, is a good game, but I also loved how the dog was quite a nice defence mechanism. Maybe having a small timer or an audio clue who warns you that zombies will approach soon might be helpful here. I also loved the art btw, it looked very good! Overall, quite a fun game and good entry! Well done!
Quite an interesting take on the jam. Though I was slightly confused at the start of the game, I got the hang of it quickly, though I feel like there wasn't much strategy to the game than intended it seems. I love the radial but do miss the menu part of it. Though, the game was quite addicting! It also seemed to be quite an easy game, but boy was I wrong when I died with 2K short of the podium! I'm also missing otters, Where are my otters? *Sad otter noises*
The art and light system in this game was really good, I also loved the LSD effect on the sides of the screen, as well as the closing walls in the maze. I didn't like the enemies much, It felt like they were killable (due to the throwing system) but I seem to have misunderstood this, and I had to avoid and run instead. Once I realised this, the game became more fun and I managed to complete it without getting damage! I wasn't the hugest fan of having to hold the menu button the whole time to look at my hp or to select something from the menu. Regardless a good game entry, well done!
Cute little game with stunning graphics for a small game-jam.
The avatar is cute with the OwO face. Really simple yet effective. Beside the small sounds, I do miss some sound effects, but over all really nicely done.
I also love the feeling states, Very nice extra that makes the game stand out! (Unique idea!)
The only remark is that all the icons look the same, whether they are clickable or not.
Well done!
A rhythm game? I like! The song is catchy but a bit repetitive. Though I feel like missing a bee here and there would have made it more fun, as it's now just "how consistent can you click on the beat".
The animations as well as teh assets are very great. Though, the green is a bit too bright for me.
Regardless, a very nice entry, Well done!
Ps: The game is really living up to your name :D
Such a cute little game. Everything is included, Cute and fun audio all made by yourself, as well as some really nicely drawn art. The music fits well, it makes the game entertaining while you're not aware of its presence.
Also. How did you manage to get this all done in 72 hours of game jam? Absolutely phenomenal. Super well done!
Cute little story-based game.
The entry was simple but nice. Beside the apple bug, everything ran smoothly. Though, it gets rather repetitive after a completing 10 items. I feel like 15 would have been a sweet spot. Unless you add more tasks (cleaning the tamagotchi for example)
The art is rather nice, I like how everything is visibly hand drawn and paper like, very nice!
I will ignore the few typing mistakes :p
I don't even know what to say about this game. It's just amazing. It's fun. It has nice sound and textures. It runs well. No bugs or anything. Only thing I miss is some basic info on enemies. Maybe something stats with a range around the actual value (like Health between 50-75)
The game is so polished, it feels like it's a demo of a finished game. Well done! My personal favourite thus far
Either I'm too caring for Stefan, or it's very difficult not to make him concur to the world.
The art isn't too bad, but the pictograms were not really clear on what then mean. So I didn't really understand which Stats is which.
The mini-game is very original though, though I didn't fully understand if you could choose the direction of the ball or not.
It would also have been nice to stay within the same menu if you want to play the mini-game multiple times.
Would have been nice to see the starts all the time instead of an extra menu button.
Either I'm too caring for Stefan, or it's very difficult not to make him concur to the world.
The art isn't too bad, but the pictograms were not really clear on what then mean. So I didn't really understand which Stats is which.
The mini-game is very original though, though I didn't fully understand if you could choose the direction of the ball or not.
It would also have been nice to stay within the same menu if you want to play the mini-game multiple times.
Would have been nice to see the starts all the time instead of an extra menu button.
A cool version of snake. I really like how you've implemented this snake-ish game with theme. The game runs smoothly, and the truck is very controllable, though I miss AZERTY support (but who uses AZERTY anyway, oh, wait).
I do feel like the spawn rate of items is too low. Either that, or having a mini-map would work well too!
Well Done Fodi!
A cute little vampire survivor like game themed into Tamagotchi. Plays well, although I do miss both a healing factor and some more difficulty! I love both the art and the music, really nice.
I also don't really like the knock back as much, especially when recalling, as the enemy may bounce right into you even if they are far away
Very nice game, well done!
about the UI. It was a time constraint. The idea was that you could choose it in the settings. If my monitor didn’t die mid-jam I would have done this. So I fully agree with that too :D
the naming was something I did to start with, and never went back too. I agree with this as well, I couldn’t think of good names. I now think Hydration would be good for thirst. And excitement instead of boredom.
The Minigame is endless and can be stopped by changing activity. This is on purpose to make it feel like a simple slightly more modern version of an old school Tamagotchi.
I fully agree with the feedback! Thank you very much for providing this helpful advice and for playing!
It is my very first game ever (and thus also very first game jam) So I’m very happy with the result!
I absolutely love this. I ended up with 1 minute left on the clock when I was at the last item. So I ended up waiting and vibing to the song speeding up that I didn't look on the timer and forgot to pick up the last item 10/10. will vibe to this again. Too bad the players never think about us cleaning the map.