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Black Sun's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme adherence | #17 | 3.519 | 3.643 |
Originality | #18 | 3.450 | 3.571 |
Overall | #23 | 2.967 | 3.071 |
Fun | #25 | 2.346 | 2.429 |
Radial Menus | #36 | 2.553 | 2.643 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice concept, took a little getting used to the gameplay but is a neat twist on the theme and on what a "radial menu" is.
Yeah Unique game Idea
ALL the Best
Yeah Unique game Idea
ALL the Best
A super cool and creative game, it took me a sec to figure out what the goal was, but once I understood I had a lot of fun playing and completing this game. Well done!
Thank you! I am glad you liked it!
I tried it the first two levels was fun the third one was extremly frustrating cause I didn't found an angle to throw the stones at the all around shining thingy... gave up on third level but the Idea is extremlt original. Like the way of thinking :3
In the third level, you don't have to look for angles, but rather explore the properties of obstacles) Attacks pass through piles of stones in both directions.
Oh I didn't even think of it >__<
The game was hard to wrap my head around and what am I supposed to do but after some reading of the comments and ur page I figured how the game plays
Nice work ! Also check my game out ! :)
Thanks!
I'll definitely check it out. When I get to it in "Submissions with the least ratings"... And it's the third one from the end) But it won't take much time. I have only 11 left before.
Looks like a fun game. I am not sure what I was supposed to be doing or how to play the game.
It's simple:
4 menu items:
center - game
bottom (door) - exit
left (window) - icon/fullscreen mode
right ("I") - information
Controls (specified in the information section):
"W", "A", "S", "D" - move
"Q", "E" - rotate
"left mouse button" - attack
"Esc" - menu
"R" - restart level
"F5" - restart game
The goal of the game is to destroy the light source by throwing stones without hitting the light itself.
At the beginning of the game (first screenshot) the character is in a narrow corridor, the only exit from which is behind the stones and the light source, which seems to hint...
Oh, and I tried so hard to make everything intuitive...
It didn't work. I'll try it at the next jam)
Oh, I must have played before you added that to the description or it just didn't show up for me. Yeah I had no clue what controls were when I played lol.