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I mentioned it in Discord but I’ll paste it here. Very nice bubble puzzler. It may be missing some juice but I was following your journey and looks like you prioritized the tech underneath. I hope you can leverage it and grow it into something. Also, I kept running into slowdowns when there were a bunch of bubbles being “popped” or “dropped”. I believe you are already aware of these. Also, another challenge in these games is that you need to estimate where the ball will go. Since you use mouse input I can just click where I want the ball to go even if its outside of the line of sight/preview. I’d suggest maybe allowing only clicks close or even behind the fire spot (which are not even allowed now) to incorporate that into the game.

This is great thank you, keeps all the feedback in the same place so I can refer to it later 😁 good notes, the game is currently way too easy for sure. I'll play with the input method, you're definitely right there. Hiding the cursor wood be a good first step I think!