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Thanks a lot for playing and for the kind words! I’m glad the progression and the fake platforms felt fair and enjoyable. Great suggestion about adding animations and effects I agree that would make the gameplay feel smoother and more polished, so I’ll definitely look into that. I’ll also experiment with reducing the movement speed a bit to make it easier at the start. Really appreciate your feedback
Thanks so much for the thoughtful suggestions! I’m glad the core mechanic resonated that’s exactly what I was aiming for. You’re right about the visuals and audio needing polish; I’ll work on sharper UI assets and a better music loop (aiming for a more ‘warm’ vibe). I’ll also add arrow-key support quickly for AZERTY users and plan to introduce optional glowing orbs and bonus hard-platform paths for risk/reward. Good note about balancing the ‘closing walls’ level I’ll reduce the RNG feel and add clearer telegraphs/checkpoints
By the way, the game fully supports Xbox, PlayStation, and Joy-Con controllers for a smoother experience. Also, I have to admit I’m really bad at sounds and graphics still learning and trying to improve there. Really appreciate the feedback
I’m happy you enjoyed the smooth gameplay, level ideas, and the music, and I really appreciate you pointing out the resolution and UI issues I’ll look into the image settings in Godot to make them sharper. Good catch about the FPS counter moving with the player too, that definitely needs fixing. As for the ‘fake platforms’ level, I see what you mean I’ll try to balance it so it feels less like trial-and-error. And I’m really glad you liked the game icon on itch, that made my day! Thanks again for taking the time to share your thoughts.
I'm so glad you like the idea! Thanks so much for the detailed suggestions and links, they're very helpful. I'll definitely check out the movement guide and the rakugo game model, they look really interesting for improving controls and expanding the UI. I also like the menu panels, and I'll try out faster movement in them too. Thanks for sharing your thoughts.
Thank you so much for the detailed feedback! I’m glad you liked the core mechanic. I totally get your point about the controls and UI, I’ll keep that in mind for improvements. Really appreciate you taking the time to play and share your thoughts
I understand the controls might feel tricky on keyboard. Just to let you know, the game fully supports PlayStation, Xbox, and Joy-Con controllers, which might give you a smoother experience.