thank you so much!! yea we ended up a little short on time to really refine the storytelling, and working in the environmental details into it. im really glad you enjoyed it!!
Samiser
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oh sorry about that! i tried to put all critical information in the "decoding" and "protocol" commands so you could run them and re-read whenever necessary, was there something missed off of those?
also any more specific info on the decode command not working would be great, you're the first to report issue with it so would love to fix if theres a bug
thanks for playing regardless :))
wow this was incredible! sort of giving sci-fi paper please. loved the vibes and the art style. took a bit of fiddling about to understand what was going on but honestly i just enjoyed that because everything was fun to interact with and figure out. you were defo going for a kind of similar thing as us, but with a different goal :)) great work!!
beautiful and creative game with fun and satisfying mechanics!! i was playing on a non-qwerty keyboard so the controls were pretty awkward but for a game jam i understand adding options to rebind all the keys would be a real pain lol. im a musician and love rhythm games so this was otherwise perfect for me. excellent work on the music and the system, great job!!
love it!! the colors look amazing and the monster is sufficiently spooky! i did manage to fall off the map on my first playthrough but its a game jam so things like that are expected lol. great work!!
also the ui doesn't seem to scale properly with the screen, make sure to set the project viewport settings to keeping the aspect ratio and canvas_items to make that work :))
thanks so much!! was my first time implementing a dynamic waveform like that, both for the audio and the visual. the relevant code is here if you're curious
https://github.com/Samiser/spooky-signals/blob/main/entities/signal_tuner/signal...
https://github.com/Samiser/spooky-signals/blob/main/ui/screens/signal_tuner/sign...
wowwwww what a banger!!! i love it!! it does get pretty brutally hard at the higher tempos but there's something with great potential here for sure. i LOVE the music system! using 12 bar blues and having the blues scale shift with the chords sounds suprisingly good being completely random despite the b5 (did you weight it maybe?). i'd like to have had a bit more visual feedback on good hits / near misses, and some kind of combo system would be neat, but honestly what you've achieved here in such a short space of time is incredible. excellent work! my fav i've played so far i think.








