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Samiser

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A member registered Dec 07, 2020 · View creator page →

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thank you so much!! yea we ended up a little short on time to really refine the storytelling, and working in the environmental details into it. im really glad you enjoyed it!!

thank you!! yea the blast shield was just an environmental thing you can interact with but doesn't serve a function. totally agree about the download being after, we should have spent a bit more time tweaking the speed. thanks for playing!!!

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no the screen slowly going white was the ending! that means you got all the messages :) thanks so much for playing!!

thanks for playing! can defo see it not being one for everyone but i'm grateful you tried it out :))

thank you!! much appreciated :))

thanks so much for playing on stream!!

really cool game!! enjoyed the story and you really created a spooky vibe, great work!!!

thanks so much! this should have been clearer but after one signal you go back to the signal finder (joystick) and move on to the next one! that's kind of the game loop if that makes sense 

thank you!!!

thanks so much!!

wow thank you so much!!

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oh sorry about that! i tried to put all critical information in the "decoding" and "protocol" commands so you could run them and re-read whenever necessary, was there something missed off of those?

also any more specific info on the decode command not working would be great, you're the first to report issue with it so would love to fix if theres a bug

thanks for playing regardless :))

this was so cool!! what a creative and unique game. initially i was a bit confused by the quick typing events (i tried to type the text in quotes) but figured it out quick enough. great vibe and i love the art. excellent work!!!

cool lil game! really liked the art and enemy designs. with some audio this would be v good. great work!!

thanks so much for playing!! i totally agree, we meant to add something like that but ran out of time. glad you enjoyed it!

very nice game!! loved the art and the vibes. it felt a bit too easy/quick, i beat it very quickly, but as a fan of cujo this was really cool to play. great work!

i wonder if its a mouse sensitivity thing? were you moving the mouse up and down to turn them? we should defo have made it clearer that you have to move the mouse up and down i think

very cool entry! love the vibes and the art. was a bit awkward to scroll on the investigation logs, a scroll bar would be appreciated. racoon was a cute lil guy. great work!!

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ah yea, you might have missed it but this is explained in the terminal by running the `protocol` command, would love for you to give it another try! you have to find the coarse frequency first using the bottom right knob, then you'll see the waveform

what an incredible game!! you packed so much into this, and its such a detailed and well crafted narrative. absolutely loved the writing and the vibes. wonderful experiece!! great work!!!!

computer! i was playing the "full game" version if thats the right one?

fun and cool game!!! my fav part was the level design, felt very surreal and spooky. took a few attempts being caught by the opps but the checkpoints were helpful. great work!!

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this is one of my favs of the jam so far!! i loved the look and the vibe of this, plus the voice acting was great!! very spooky vibes, there is something deeply scary about being lost in a cave and this captures it super well. great work!!!

clicking on play didn't seem to do anything? not sure if i was doing something wrong but yea i got stuck here. love the eerie vibe though :))

loved this!! bird controls were a bit awkward but the vibes were great, very satisfying swooping in and taking out the people to explode into birds lmao. great work!!

wait i loved this!!! loved the vibe, art and the voice acting was great. could maybe have benefitted from some subtitles and a bit more specific guidance but also that contributes to the vibe. great work!!

wow this was incredible! sort of giving sci-fi paper please. loved the vibes and the art style. took a bit of fiddling about to understand what was going on but honestly i just enjoyed that because everything was fun to interact with and figure out. you were defo going for a kind of similar thing as us, but with a different goal :)) great work!!

beautiful and creative game with fun and satisfying mechanics!! i was playing on a non-qwerty keyboard so the controls were pretty awkward but for a game jam i understand adding options to rebind all the keys would be a real pain lol. im a musician and love rhythm games so this was otherwise perfect for me. excellent work on the music and the system, great job!!

wow loved the art and the vibe!! the lighter minigame got pretty hard later in the game but it was all so spooky and scary, excellent work on this one!!

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love it!! the colors look amazing and the monster is sufficiently spooky! i did manage to fall off the map on my first playthrough but its a game jam so things like that are expected lol. great work!!

also the ui doesn't seem to scale properly with the screen, make sure to set the project viewport settings to keeping the aspect ratio and canvas_items to make that work :))

thanks so much! i agree, dealing with the disks get a bit fiddly but we ran out of time to implement a better system for it. and yea i agree, we had plans to build up the complexity of the signal tuning gradually but also ran out of time lol. really glad you liked it so much!!

thanks so much!! haven't played that but will have to check it out. we drew some inspiration from Signal Simulator for the gameplay :))

thanks so much!! was my first time implementing a dynamic waveform like that, both for the audio and the visual. the relevant code is here if you're curious

https://github.com/Samiser/spooky-signals/blob/main/entities/signal_tuner/signal...

https://github.com/Samiser/spooky-signals/blob/main/ui/screens/signal_tuner/sign...

thanks for playing and for the feedback!! could defo have made it a bit more intuitive

thank you!! im really happy with how the main menu turned out lol

thanks so much for playing!!

thank you so much!! thats exactly what we were aiming for, glad you enjoyed it :))

thank you!

wowwwww what a banger!!! i love it!! it does get pretty brutally hard at the higher tempos but there's something with great potential here for sure. i LOVE the music system! using 12 bar blues and having the blues scale shift with the chords sounds suprisingly good being completely random despite the b5 (did you weight it maybe?). i'd like to have had a bit more visual feedback on good hits / near misses, and some kind of combo system would be neat, but honestly what you've achieved here in such a short space of time is incredible. excellent work! my fav i've played so far i think. 

hey thanks for playing! we decided since its a short jam to come up with a relatively simple arcade-y game loop and focus on trying to making it feel fun and polished rather than try and do something more elaborate. thanks for the feedback!!