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A jam submission

NORView game page

Can you find the way out?
Submitted by breadrock — 1 minute, 34 seconds before the deadline
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NOR's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#64.3334.333
Overall#93.8523.852
Controls#113.8523.852
Fun#143.9263.926
Theme#164.1114.111
Accessibility#303.2593.259
Graphics#393.9263.926
Audio#413.5563.556

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.2.2

Wildcards Used
None

Game Description
Perspective puzzle game set in a weird, empty place. (note: it's in a demo state, so it's short)

How does your game tie into the theme?
The character and the environment were based around "Void".

Source(s)
No

Discord Username(s)
breadrock

Participation Level (GWJ Only)
Never

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Comments

Submitted(+1)

Waww very thematic game. I could feel the void open up inside of me! The art style is awesome. I loved the disappearing and appearing sections of the game. Makes me wonder hard how you did it... Great job!!

Submitted(+1)

Fun mehcanic, found the exit on my first try, after playing it again it took me a bit longer, the movement speed being fast is apreciated.

Submitted(+1)

A very smart puzzle, we enjoyed it a lot!

the style suits the theme very well and I loved the soundtrack

If you add more levels like these we'd love to come back to play them, great job!

Submitted(+1)

non-Euclidean space is so cool to me, and this game does it well. I have no idea how I solved the final puzzle, I just walked in pseudorandom directions until it worked out. it’s a really short game, but a neat concept for sure!

Submitted (1 edit) (+2)

What a lovely game. I decided I was going to beat it without any help and I... somehow did! I have no idea what I did exactly to beat it but I have a hunch:

I imagined that the lit up labyrinth relics were markers of what's a dead-end and what's not, and I followed them as such, not going into the turned off ones and just following the light. I'm like 50% sure I solved it completely by accident lol.

My remarks: 

I like the writing, pretty strong and the one character who we get to see (whose design reminded me of Muffet from Undertale lol) gives off that feeling of despair pretty well. You need to change the font to something other than the default though, and this is something I notice in a lot of game jams. It doesn't take that long and it instantly makes your game look infinitely more polished.

Oh and I recognise that dialogue system lol, very cool.

Submitted(+1)

Well, this was an absolutely fantastic brain-boozler of a game. First level was enough to get me hooked -- I really like the visual style of the game, the level transitions were super smooth and your conversations with the Wanderer surreal and wonderful -- but as soon as I figured out what was going on in the second level I was 100% in. What a fantastic take on a familiar type of puzzle; moving through endless impossible corridors as the "solving mechanic" just made for such a cool vibe. Seeing as you talk in the description about how this is just a demo, I can only say how much I would love to see (and play) it if you continue developing this concept out!

Submitted (1 edit) (+1)

This is amazing! It feels like a magic show—each sleight of hand pulls you into the mystery a little bit more. The atmosphere is gripping and I really like the interactions with the Wanderer. The repeated psyche-outs are great and delightfully disorienting.

"It ended too soon, I was having fun!" is probably the best kind of criticism you can get, and it's the only one I can give xD I'd love to see where this goes if you finish it!  

Congrats on your first Wild Jam!!

Submitted(+1)

Super original, Very immersive, Great work here!
I would love to see more of it.

I would like to hear what you think about my game !

Submitted(+1)

I got out!! I really liked the seamless way the transitions to open up different parts of the map! And there is some mild humor in the NPCs writing :D

Short game, but fun! This is a cool proof of concept!

Submitted(+1)

Good Game. Got lost.

Submitted(+1)

Wow cool!

The beginning triggered me :D

Super great idea

Submitted(+1)

Wonderful, short and sweet. I always love when a room changes while I'm in it!

Submitted(+1)

Great job!

I got a little confused but it is a labyrinth :) I loved the art style, particularly the characters.

Submitted(+1)

Very cool combination of atmosphere and puzzle.  Really has its own vibe.

A really clever project, loved it!

Submitted(+1)

I especially love the artstyle. Simple but very aesthetic.

Submitted(+1)

Creating such a depressing (in a good way) atmosphere with just a few sprites and a (great) soundtrack is truly a talent. The part with the (rituals?) gave me vibes of Yume Nikki. I'm curious to see how it will continue. Good luck brother :)

Submitted(+1)

Really captivating premise. I want more. I love this lil spiral guy.

Submitted(+1)

This game made me feel depressed :]

Submitted(+1)

When I got to the first puzzle, I felt stupid and lost, which brought back memories of my childhood. Having fallen into depression, I can only say 2 things: 1. I am waiting for the continuation. 2. Thanks for the depression!

Submitted(+2)

i really felt lost, would love to see more story and mechanics! awsome game!