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MelPeslier

274
Posts
8
Followers
29
Following
A member registered May 10, 2023 · View creator page →

Creator of

Recent community posts

Bro, pls, give us the runes of your background

LOOOOL I love that
Only negativ thing is, Ink bottle take toomuxch time to start coming to me !!!
I'm wondering if I correctly hit them for 0.4 seconds before actually seeing them follow after me !
The game is so cool, I love it guys !

There's so much stuff to do at the same time x)) !

was cool !

that's ok thanks

Doesn't suit particles that need to be smooth yet !

(2 edits)
  • Some textures are  in 512 * 512, others in 256*256, and somes in 128 * 128, I imagine you intend to modify this with your upscale tool to do like your crosshair pack ? (some different sizes  versions )
  • Your folders doesn't all contains all the images.

Hope that'll help you update it well later !
Tkae your time on it

What are you working on actually ?

That is for sure a programm lightweight that makes it fast, and that could be very usefull for game jams 100000% and for in production show_case of new updates / new game play to be fast.

Did you give the new resolution after making your own upscale tool ? x)

Wow, thanks a lot ! that's awesome

(1 edit)

Hey, your rain textures looks great, but they have weird lines on them, the 1 and  2

Snow1, spacePebbles2 aren't repeatable

Hello

SuperPACK

I just bought your asset thinking, well, a only white textures, no black, with transparency...
Could you upload your textures with only white and transparency ?

Because, with black, youn can only use them as mask or withparticles in blend_add, not as a normal sprite modulated for exemple with only white and transparency, we can mix them normally...

Still they are excellente textures and it's ok if you dont. Super job !

Super pack, please put a folder to download everything at once :)

Hello, could you upload a version with transparent bg ? 

(1 edit)

hello, are there only those 7 pictures 

I think you can, on win, let all the litle animation that indicates the ship stolen etc happen before printing 'win'

Litlle bug in a blackjack, Only the last card is accounted, not every cards, is it intended ?

Tell me once the next version is available so I can't test it. You have the profiler if needed to look to what is the performance issu

I would recommend :

  • Changing the flare when winning / lmosing a hand, to bit a burst of particles + more flashy / vibrant flare.
  • Give stronger sounds as they are low compared to 'normal', I can't jump between your game and something lese without breaking my ears.
  • Add Fast Screen Transitions.
  • Add Global sound, and a chill music in lobby / shop. Make it transit when going in game.
  • Better particles when oppening a pack.
  • Softer particles when buying just a card. 

I noticed the game starting to bug the deeper I go into the game, maybe because of shaders or too much images loaded in the web version.



The game is pretty fun ! Add more juice to it and continue on it, it's super cool, really !

Wow, Really nice halloween theme, it adds content to the game and new mechanics !

Thanks, I will contact you once my needs are precise !

Hi ! Do  you accept orders ?
If yes,
What would be the price for 4 weapons, each having theses sounds : 
- Primary fire
- load a bullet (ready to fire sound)
- reload the magazine

-Secondary Fire
-Secondary loadding big attack
-Secondary shot

And maybe after some ship sounds and more, but thoses weapons sound for a start

Thanks for the answer.
But it's still more effective to use different images and layer them in the engine ! 
I'll look into making my owns :)

Hey, That would be awesome to share the image with the different layers free to use, so we can make parallax effects with it !

Well, Super game idea, there's a lack of visual feedback i would say, A super cool music, and the slime is a bit hard to deal with i found, it may be a lack of controls from my parts maybe ?

Loved the idea, it's super cool !

then rebinding is a must, or maybe using AZERTY or QWERTY for positions, so it's easier, or if you want to make typing a part of the game, having them change each time we press one, and do fire would be keys too, an idea :)

Well, I loved it, except for the position controls, they were really hard to get in hand, I think, something easier, like left arrow to go to left position, and right one to go to right would have been better, except that it's super cool !

There is a good gameplay idea, it's sad that there isn't much of sounds and visual feedback.

Thanks for the game :)

That would be really cool !

Thanks for playing, and yeah, maybe more on Monday, but I'll schedule time to make a read me file and upgrade it a bit !

Thanks for the feedback, I'll be sure to make the game feel better :)

Thanks a lot !

Thanks for playing ! I'm glad you enjoyed !

Of course, I gived the link in the game page description

then you must not have played the new version x(

yes I did  ! It may be rare, but the game is super cool !

Oh xD, I thought it was HP :)

But I understood it was gained when clearing enemies !

That's great, I hope to hear news from your game !

:)