I had a lot of fun playing this game! I really liked the added touch of the leaderboards because it made you want to keep playing to make it to the board. The art and music, as per usual, were amazing and the overall game played very smoothly. Awesome job guys ❤️
Play game
Resistor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1 | 4.429 | 4.429 |
Overall | #5 | 3.912 | 3.912 |
Graphics | #6 | 4.429 | 4.429 |
Accessibility | #9 | 3.476 | 3.476 |
Fun | #10 | 3.810 | 3.810 |
Originality | #14 | 3.810 | 3.810 |
Controls | #15 | 3.476 | 3.476 |
Theme | #16 | 3.952 | 3.952 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.4-stable
Wildcards Used
Breathtaking, Next!
Game Description
A cross between Pac-Man and Metal Gear Solid, set in a cyberpunk future.
How does your game tie into the theme?
You go "underground" by hiding from the law, and descending into the sewers
Source(s)
https://bitbucket.org/JohnGabrielUK/resistor/
Discord Username
JohnGabrielUK#5729, D4yz#3457, hanson#7663
Participation Level (GWJ Only)
Too many to count.
Comments
Thanks, Danny! Yeah, I was pleasantly surprised at how easy Silent Wolf is to get up and running. And it hardly need be said at this point that D4yz's pixel art is excellent (but I'll keep saying it anyway). It was really fun to work with Josh, too; his music and sound design do wonders for bringing the whole thing to life. Makes you wonder what they need me for. :P
I really love the way you handled the tunnels and the hideouts, making it so they do provide a safe space but not a space just to zone out. The music and sound effects are definitely stellar. Though I feel like the arrests can be a little bit arbitrary sometimes, is it because I lost a piece of evidence?
Also there's a bug where you can go underground, get caught and it soft locks the game?
Really nice take on pacman, loved the graphic style.
I started without reading the instructions and was a total fail haha
Not sure if I encountered a weird bug, but keep getting jailed in the safe house, even when the heat was not 100%. Or sometimes I would just get "captured" when I'm in the underground, it just restarts the level and I lost a live.
Hey thanks for playing! I'm not 100% sure that's a bug. I was having that happen too while playtesting and then I realized I was losing all my evidence at those moments. Not sure if that's what was happening to you, but could def be that. Really appreciate the feedback and that you took the time to play our game! ^^
Wow the art direction here is amazing! Love the music and how everything comes together too. When I selected how to play, there was no way to go back so I had to refresh the page and saw the intro like three times haha
Enjoy the red, blue, and black colour scheme
Lol well thanks for the endorsement. There seems to be a lot of really good entries this month though!
Pacman was definitely a pretty big influence on the initial planning. Josh and John had sort of hashed out the idea as soon as the theme dropped and I was busy with work. Then I pop into our jam team Discord and they're like, "So this is the game!" lol. Wasn't a style I've really worked on before so I figured why not! Really happy with how it turned out.
Thanks for playing Endritdev! ^^
Delighted you think so! But I'm not taking anything for granted; there have been some excellent entries this month - as there always are - and it's usually the game with the best take on the theme that wins. Win or not, I think all three of us are pretty happy with how this one's gone.
Thanks for playing!
So good! It looked great, sounded great, and the gameplay had a number of interesting concepts without feeling overwhelming. I wish I had more time to read the dispatches and newsreels, they seemed entertaining.
Very polished ! From the menus to the freaking reflection in the sewers, the game just looks amazing . Hats off! Moreover the music and sounds are super cool, very fitting .
Oh and the news headlines at the bottom are a nice touch.
(I also did not get onto the leaderboard cause I kinda suck 😭)
People seem to like the reflections! They're actually pretty simple; a second sprite is placed underneath the first, with a much lower Z-index, and a shader to make it wibbley-wobbley. And yes, the game is a bit brutal. As much as I think we scoped better this time than we usually do, rebalancing the game wasn't quite on the cards.
Thanks for playing!
a great game, it doesn't feel like it was made in 10 days! it's also pretty challenging
The work speaks for itself, truly magnificent and wonderful! Everythings goes along well! Love it!
Wow so much detail in this one and so well put together. Amazing job team! I managed 50,000+ after a few attempts but not quite enough to make the leader board (more entries pls?). :(
The only trouble I really had was seeing exactly where I was after coming out of the underground -- but players would probably get used to it I suppose.
Overall really great! :)
One thing I might do is change the leaderboard so that each person can only have one score on there; if you beat your old highscore, it gets replaced. That would free things up a bit.
My original plan was to give you a sneak peak of what was outside the sewers just before you came up. I gave up on the idea when I discovered that viewports are hard. :P
Thanks for playing!
I was watching the screenshots for this one on Discord, and couldn't wait to play it! I wasn't disappointed. Looks great, sounds great... it's great :-)
Very fun and addicting, graphics are top notch and the music is just perfect for the whole theme.
the art is amazing, i fell in love with it. the concept of the game is also very good and enjoyable, very good game and very good job! Congratulations
Solid visuals and audio, It was a pleasant surprise when I saw my reflection in the water of the sewers
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