Interesting idea. The puzzles are pretty nice and I think the concept could be expanded upon. I do agree with basically everything said by the other comments so I won't repeat it.
Good job though.
Criteria | Rank | Score* | Raw Score |
Innovation | #163 | 3.545 | 3.545 |
Theme | #249 | 3.273 | 3.273 |
Overall | #283 | 3.091 | 3.091 |
Aesthetics | #382 | 2.455 | 2.455 |
Feel | #438 | 2.000 | 2.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
The polarity beam can push objects and pull you towards objects
Third-party resources
Construct 2
Contributors
Yaw Amanquah
Thoughtful concept, and with enough ironing out of what can and cannot happen in the game (many times I was like "wait, CAN I just change directions while being repelled by a magnet?), and fixing the bugs, it has a lot of potential!
And I agree with EonNomad, now that I think of it, Game Feel might be the biggest thing it needs right now!
Having different behavior for the +- states makes sense for dual purpose! Lack of feedback makes it feel empty (understandable with it being a game-jam game) and the design for levels 3-5 work, but feel a little too open. There's too much room for error that shouldn't be possible yet. If there were a few more levels before the 5th one (couldn't figure it out) that would help me understand how to work around the moving object, then it would be better. But still, clever idea and level design!
Seems like Zelda magnet item. Needs some sound fx and to reset upon death (exiting the screen). Cool puzzles.
Neat concept. Took me a bit to figure it out, but once I did was able to get through all the levels in a couple of minutes. Would have liked to see some more complicated puzzles. Reminds me of Zelda Oracle of Ages puzzles.
A pretty clever puzzle game, surprisingly~ Has promise, just gotta explore the concept more!
Leave a comment
Log in with itch.io to leave a comment.