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Player can use their magnetic power to grab metal crates to use as:
- a Shield
- a Weapon
- a Bridge
- and/or as a key
in order to complete the level while at the same being careful not to attract danger
Additionally, levels are built with flexibility for players to try risky moves such as getting in front of a bomb will your powers are active to only to let go moments before the bomb can engage to solve puzzles
- Unity3d Engine Personal Edition
- Adobe Premiere and Photoshop CC
- Royalty free sounds and images for texture references
- All models, logic, and music was built by us
- Game was built as a PC
- Nelson Laracuente: Programmer
- Michael Perrotta: Graphic and Level Designer
- Jesse Perrota: Music Composer
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