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A jam submission

Diceworld: ImmortalView game page

Submitted by Michael Grieshofer (@MiDev_885), Millimedia Games (@MillimediaGames) — 1 hour, 30 minutes before the deadline
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Diceworld: Immortal's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#8723.7333.733
Overall#17033.1513.151
Enjoyment#22262.7732.773
Creativity#25192.9472.947

Ranked from 75 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You roll dice that you find in the level to gain coins in order to open lootboxes.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 20 to 1 of 31 · Previous page · First page
Submitted(+1)

Wow I love exploring the level. I was frustrated, that i couldn't get the double jump from the loot box until I found another area and more loot boxes :D

Submitted

Art and music is nice. I like the idea of farming coins by "harvesting blocks by headbutt" but the block just takes too long to finish its animation and give coins.

Developer

That's the point. You are supposed to buy the very "real" microtransactions to skip the grind. 

Submitted(+1)

Wait a sec... Is this game a parody of the Diablo Imortal game? LOOOOL!

Submitted(+1)

Gameplay feels a bit aimless, but the art is really nice and I like the idea of getting powerups from chests - just wish there was a bit more variety. Good game!

Submitted(+1)

Pretty epic juice!

Making that in five hours is pretty impressive itself ngl lol

Overall epic game

Submitted(+1)

Good entry. The game looks cute, the music fits and the jump feels quite nice. I really like the concept, has quite a lot of potential. Keep it up!

Submitted(+1)

The game looks amazing its sad that the proper game wasnt submitted but even this version is pretty good.Keep it up!

Submitted(+1)

Cool idea, definitely has potential! :)

Submitted(+1)

Sorry to hear about your development problems! This is extremely impressive for 5 hours work though. I would love to play a less scuffed version haha, the concept is really cool and the art and music are great.

Developer(+1)

I don't know if I want to make yet another version, at least not myself, but I want to at least fix the tile tearing that's all over the place in a future update because it's an easy fix and it bugs me a lot.

Submitted(+1)

It's impressive what you managed to do in 5h. The controls feel good and the art is nice. Good job, and I hope you'll have better luck next time!

Submitted(+1)

I loved the presentation, there was a moment where I had opened most of the chests I could get to and had only got the useless stuff and was worried I wouldn't be able to finish it but then the final chest came in clutch and I got the wall jump

Submitted(+1)

GG!

Submitted(+1)

The idea is really fun and the execution is also good! I found a way to get out of the map :))

Developer

Oh yeah, I think I know the exit you mean :) . I didn't have time to playtest.
Had to through the level design together in a few seconds, so I'm glad there aren't any super common softlocks at least.

Submitted(+1)

responsive controls, and enticing atmosphere

Submitted(+1)

The controls are smooth and feel great. The Artstyle also really makes the game. Great Job! :)

(+1)

Cool!

Submitted

The powerups are too conveniently placed to be random! :) I like platformers with tight controls. The level is straightforward but quite large and feels nice to traverse

Developer

The powerups are indeed not random, but don't tell anyone. You will break the illusion.

Submitted(+1)

I smell potential! Good job, really has a vibe!

Submitted(+1)

The concept of a metroid-vania kind of thing but the powerups are randomized is a fresh and inherently exciting one.  However, the execution of some of the mechanics were obviously unfinished. The game really looks and sounds great though, the music and visuals combine to make a rich atmosphere, and I love the little touches like the mould on some dice and the little flip the player does when double jumping!

Submitted
Deleted 1 year ago
Submitted

The "microtransactions" are part of the humour of the game I think ;)

Developer

The microtransactions are fake :) It is supposed to be a parody of the way mobile games are monetized.

Viewing comments 20 to 1 of 31 · Previous page · First page