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A jam submission

DiceQuestView game page

A Unique Rogue-like game where you are a dice and you have to move and kill enemies by rolling to them.
Submitted by JD3006 — 1 hour, 7 minutes before the deadline
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DiceQuest's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#16413.0093.009
Overall#24072.8972.897
Presentation#24822.9322.932
Creativity#30272.7522.752

Ranked from 117 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
My game, is an rpg-roguelike game in which you are a dice and the only way to move is to roll.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 40 to 21 of 76 · Next page · Previous page · First page · Last page
Submitted

Great cutscene at the start of the game! This was a good game but the theme could be used a bit more and the dice rolling was a little fidgety, you could try disabling going up & down?

Submitted (1 edit)

Quite a lot of content for a 48hour Jam. That opening cutscene was cute.

Unfortunately, I kept thinking that the Dice Theme was underutilised and wanted to see it pushed more. I couldn't help but think that I would have preferred if the Dice was a Spiked Ball of Doom instead to smash them Skellies :)

Submitted

Cutscene in a game jam entry, hell yeah :D I played it on the tablet and the movement was a bit fidgity but i take that one on me :D either way fun and awesome game!

Submitted

Controlling a dice and fighting with creatures... very funny idea :D you even make a cutscene haha

Gameplay mechanics also very fun to play. Destroying those creatures feels amazing ^^

Great work ^^

Submitted

A very interesting and fun concept, slinging a dice around to defeat enemies. Really liked the opening cutscene and the way it was presented.

And of course on the dragon fight, after being instructed to avoid touching the dragon, I immediately touched the dragon :P

Very impressive that all of this have been done in 50 hours (specially since it's 3D)
Congrats on completing the jam !

Submitted

nice one  :) I enjoyed it play on my mobile browser ~

Submitted

The game was unfortunately a bit too easy because you could just spam the left mouse button. Other than that i think you did a great job. I love the cutscene, i wished to move around in that scene.

Submitted

Good game, it was enjoyable. Though  it was too easy, maybe add a limit to how much the dice can move.  Other than that, it's a good and playable game. Good job <3

Submitted (1 edit)

The game is really funny but why isn't there any sounds in the dungeon ?

I love how the orcs turns into a Gmod ragdoll when defeated.

Developer

Sorry about the sound, it works sometimes and then dosen't. I tested it at 2 am right before the deadline so i couldn't fix it!

Submitted

Very enjoyable game. I really like the destructible enemies and environment objects. It's fun just blitzing around and smashing into enemies, seeing them explode into bones. Great work.

Submitted

great opening, gameplay was cool, nice entry

Developer

Thank you!

Submitted

Funny opening cutscene. I love that the skeletons shatter into cartoon bones. Got a good laugh out of me. Good job.

Submitted

Cool concept! It's very satisfying to kill enemies and the level design is great.

Submitted

The opening cutscene was pretty well done for a gam jam!

The dragon fight was super tough, but was also lots of fun!

Developer

Thanks, I tried to balance the dragon fight but was mostly unsuccesful sorry about that.

Submitted

I had such a blast with this game! The opening cutscene alone is impressive, well done on making a fun game for the jam :)

Submitted

I loved the opening cutscene. And the gameplay is so simple yet so effective. Just flinging yourself around at bad guys is so fun. And the environments and enemies look great. I especially like the bone crumbling animation. I did run into a problem where I would fling myself at an enemy but it wouldn't die and then the enemy would just kill me before I was able to move again. But still a really good game.

Submitted

It's a bit buggy, at some point I went through the wall and couldn't enter the level, but it could be fixed for a post-jam version :). Otherwise, everything is well implemented, very well. Oh, and I found the cinematic hilarious.

Developer(+1)

Yeah, I tried to patch it up as I found the bug at the end of the jam, but it didn't really work, sorry.

Submitted

It's a bit buggy, at some point I went through the wall and couldn't enter the level, but it could be fixed for a post-jam version :). Otherwise, everything is well implemented, very well. Oh, and I found the cinematic hilarious.

Submitted

Really cool concept, really satisfying to roll around and destroy stuff. Could be a bit chaotic at points but that is part of the fun!

Submitted

I like the presentation of the game. I think the UI on the menu is a bit out of place though. Something you should consider fixing after the game jam.

Developer

Yeah sorry about that, that was an issue with my canvas scaler and different elements and sizes of screen and I just didn't have enough time to go through and fix every UI element.

Viewing comments 40 to 21 of 76 · Next page · Previous page · First page · Last page