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Roll Out the Walls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2098 | 3.111 | 3.111 |
Overall | #3306 | 2.556 | 2.556 |
Presentation | #3523 | 2.481 | 2.481 |
Enjoyment | #4090 | 2.074 | 2.074 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player rolls dice to create beams of energy
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I needed a while to understand the game, so a tutorial would be appreciated. But once I figured it out, it was a fun game with creative and innovative mechanics.
Nice tower defense approach! Really like the mechanics!
I was a little confused what to do? I like the idea of doubles pairing together to do damage, but I had a hard time activating them. It's a little hard to see the enemies on the background.
I have no idea what to do in the game but it looks cute.
Psst! Rate my game too!
Was really confused of how the game worked, but the idea seems nice :D
I wasn’t much good at it! (only managed to get about three beams and they were always in the wrong place!), but I thought it was a cool concept and the loaded dice helped make the randomness feel a bit more fair.
I think i got it at the end, But i think a tutorial would have been helpful for me. I liked the concept though and found it interesting. i would suggest though upping the contrast of the enemies against the background, I couldn't always see them too well.
Fun game! And very creative
I really like the idea of this game! After the Jam you guys should maybe work on this more. The idea of using tripwires to kill enemies is really cool!
Nice artwork ! loved the game and idea , the itch.io page was very cool too , nice entry !!
Very nice idea! Smooth gameplay and really good art, I enjoyed this game :D
Making beams was tricky! But good job nonetheless!
Oh sorry, I was confused about how to play. I love the art though!
Very confused as to how to play
A tutorial would be good as I have problems understanding this game.
Maybe for the time of the Jam add a more detailed explanation of the gameplay. I would really like to rate your game as it looks really interesting.
The art is fine and the same goes for the sound effects but music is missing.
like many others i’m having trouble understanding how the game works, with some bugs where i can’t move sometimes, and other times when there i just roll dice and nothing happens.
i do like the the art, and the explosion animation looked pretty nice :)
I really like the concept, but I´m having the same issues as the ones already mentioned. From what I can tell the art is cute and the sounddesign is fitting. I´ll defenetly come back to check the post.jam build. I´m curious on how it turns out :)
Yeah, sometimes the concept in the minds of the creators doesn't translate perfectly first time round.
This seems like you have interesting ideas but I don't think I quite understand how this game is supposed to work. I'm not getting any beams of energy, is this a bug?
Yeah, it's kinda confusing. Dice are specifically in pairs, they can only form beams with their respective pair (might change this in a post-jam patch). They also have to roll the same value. If you aren't already, you can use the 1-3 keys to use loaded die to make it more likely.
I think your art is super cool! kinda like it ♥
Thank you!
Fun art, and I think I like the idea yet I probably don't understand it the way it is actually supposed to work. What am I supposed to be doing? I roll endlessly and nothing happens.
Oh yeah, this seems to be a bug with rolling too many too fast? I'm not sure, but it seemed to work better when it was slower. Additionally, dic only connect when they match with the other dice in the pair they're part of.