Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Swordfish Games

6
Posts
3
Followers
A member registered Nov 14, 2021 · View creator page →

Creator of

Recent community posts

Nice, would've been neat to see a HUD element showing you all faces at once, like in the form of a net

Yeah, sometimes the concept in the minds of the creators doesn't translate perfectly first time round.

Thank you!

Yeah, it's kinda confusing. Dice are specifically in pairs, they can only form beams with their respective pair (might change this in a post-jam patch). They also have to roll the same value. If you aren't already, you can use the 1-3 keys to use loaded die to make it more likely.

Oh yeah, this seems to be a bug with rolling too many too fast? I'm not sure, but it seemed to work better when it was slower. Additionally, dic only connect when they match with the other dice in the pair they're part of.

The movement seems to be some issue with Godot's inputmaps and web exports? Idk, it's soething I'll have to look into. The beams only connect when you roll a pair of two dice with the same roll, but you throw them in pairs. So if you throw a pair of 1,2 and then 2,1, since neither pair was correct it won't work. You can use loaded die with the number keys 1-3 to shift the odds. Might've been a bit unclear, sorry!