I'm really glad you enjoyed it! I might update it sometime later
PolyCube
Creator of
Recent community posts
Oh yea, the game's 5th place in "enjoyment" is probably inflated a lot. Games with more ratings get more precise average scores and also it makes the rating pool a lot bigger. Nice of you to actually compile a list like that since I also do miss the "overall" cathegory. My game is definitely not that good haha
Great game, simple and fun. I think the controls could be a little different since I would like to open the shop or move without getting my finger off of the shoot key but it's a small complaint. Great stuff ! By the way - what did you make this game in? Impressive you managed to fit so much in just 3 mb!
Oh damn I like it. Like this could make for an actual game. It could use rotation items cause it's so annoying when I can't fit the item I want and it's just 1 rotation away. If you had to actually sell some items in order to progress then it would actually encourage you to strategize and go for the higher items. I played for a bit and my best is 351. Cool game man, could use some polish
I'm just joking around lol. I appreciate the feedback a lot. The game is definitely no masterpiece but for 3 days I'm really happy with how it turned out, of course the balancing is off, the shop is unfinished (yes I wanted to add a reroll as well), but I simply ran out of time. I've been fixing some last game breaking bugs at 4 am so I've really used the time to the fullest here and just couldn't implement some quality of life features. That's why I can blame by incompetence on the game being hard and I can deflect any criticism with git gud or skill issue. Didn't think you will take it seriously