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PolyCube

176
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56
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A member registered Aug 23, 2021 · View creator page →

Creator of

Recent community posts

Thanks for playing!

I don't really know what to tell you.. I just mess around with the style until it sits right with me. Your attempt at this looks cool as hell! I would even say better than mine lol

holy ai slop

Really cool and well made. Nothing else to add really, it's a perfect gamejam game even though I suck heavily at it!

Thanks for playing! I already did a lil' update that includes a lot of improvements including rolling out of the ball kicking state as well as few hitboxes nerfed. Gonna upload it as uploads unlock after the jam ends

Aw, snap. I made it so the cursor always centers when you start the game. Didn't test it with 2 monitors so it's likely the case. Thanks for such high praise!

I think it's my best jam game so far. Even having fun with it which is unusual!

<3

Neat idea but seems poorly executed in some areas. First off lemme say the the art is gorgeous - it's so cute. The actual gameplay could use some work though. I feel like I loose points at random since the opponents units pretty much teleport to my goalpost, the cards are not really explained on what they do and the meta seems to be just place the bugs that actually push the ball. The mana, or whatever the resource you spend to place the cards is, should have better indication of regenerating and cards themselves should be labeled with the cost etc. It could make for a fun real time strategy game in the future if you decide to expand on it

Really cool psychedelic game. reminds me of stuff like cruelty squad. nice work!

I mean it's alright. The controls a bit flimsy though and it seems like you can just spam the shit out of space to maximize your damage. The space to shoot and W to jump messes with my brain since I want to jump using both. Why is the player even facing the other direction when moving backwards? I can see how you tried to do the cuphead approach but the controls in that game are really snappy and it's supposed to be played with a controller. You should've just made it always shoot to the right with a different key like for ex. M1. The challenge of dodging bullets and shooting should be enough.  The cloud collision are also aaaaaaaaa
I guess it's a game but the theme soccer is applied really loosely

My best is 56. Lemme know if you've beaten it!

Thanks!

Wanted to implement an online leaderboard but didn't have enough time to figure it out since it would be my first time implementing it.
Lasers and spikeballs used to have sfx but realized I can't make good ones in such a short time span since for ex. a laser buzz sound was more annoying than not over a long period of time. Also thanks for checking the game out <3

Had to change the musician on the last day sooo. But yea adaptive music was in plans and if I continue working on this I'm 100% doing that first

Glad you liked it :)

Thanks for such high praise <3

I got a problem

I'm really glad you enjoyed it! I might update it sometime later

Nope, I'm not that smart! I've used ue4 to create this game :)

Oh yep definitely. First game I though of when I heard "loop". Thought I'd give it a lil spin (mine's much worse tho haha)

I got a lot if people telling me to make it a lil mobile game. Might seem like a fun idea!

Glad you enjoyed it :)

Yep, Probably missed out on a lot of players that way. Thanks for playing!

Thanks for playing! I don't usually ever update my gamejam games but I might with this one since the headache stopped me from finishing it

Oh yea, the game's 5th place in "enjoyment" is probably inflated a lot. Games with more ratings get more precise average scores and also it makes the rating pool a lot bigger. Nice of you to actually compile a list like that since I also do miss the "overall" cathegory. My game is definitely not that good haha

Both concept and execution are great here. Not much more I can say. It's really a great short and sweet experience! I think I found a big though: When you die exactly as the timer ends the game doesn't put you on death screen but just gets stuck

Great game, simple and fun. I think the controls could be a little different since I would like to open the shop or move without getting my finger off of the shoot key but it's a small complaint. Great stuff ! By the way - what did you make this game in? Impressive you managed to fit so much in just 3 mb!

Fun, lil, cute.. Great game really! Felt sad when it ended on only 8 level. Cool puzzle mechanic which could be definitely expanded on

Absolute blast! Definitely the most fun game in the jam for me so far. Huge fan of boss rush games and switching mechanics and adding twists to existing boss battles makes it really fun to replay. Super well polished, fun experience overall, great stuff across the board!

Nooo :(

Surprised you didn't get bored immediately! Thanks for checking the game out

haha, it came more from me not having enough time rather than a specific design choice but turned out to be a good thing actually!

Thanks for playing!

Really cool game and concept which lacks some tightening and polish but either than that had fun with this one!

Thanks for such kind words, I think you are heavily overexaggerating how good the game is though! Got sick half-way and didn't have the chance to finish it the way I planned :( Thanks for checking it out!

peak

I mean it's a cute, fun, retro styled, lil game but I don't really see how it fits the theme? Also I couldn't really tell some people apart and kicking out random people is a viable strategy from what I played

As the other comment said: it's impossible to collect all the bolts before the walls close in on you

Oh that's great! I'm looking into making a build for mac and linux after the jam ends. I'll adress all the bugs and quality of life features in those versions as well :)

Thanks for the kind words!