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SUPER GIMBAL!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #6 | 4.573 | 4.573 |
Creativity | #8 | 4.634 | 4.634 |
Enjoyment | #11 | 4.462 | 4.462 |
Style | #43 | 4.624 | 4.624 |
Ranked from 93 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Control a scale tool to transform the box you are trapped in!
Development Time
96 hours
(Optional) Please credit all assets you've used
All assets made by us.
Used the likeness of the GMTK logo.
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Comments
I love the visual aesthetic, especially the animations of the scale box! Great submission!
This was so much fun! I really wish there was more!! I spent way too long trying to see how many I could duplicate, I think there was a cap on the number, but still awesome seeing all those little guys running around!
Haha yeah, I capped it at 10 but honestly I should've made the cap way higher! Thanks for playing!
This is one of the best implementations of the theme of this jam, congrats!
I really love this tiny puzzle games with unique concepts, very funny the mechanic of the flag!
This is amazing, no idea how you managed to make this in 4 days O.O
This is creative, fun and looks amazing. Wouldn't be mad if this won!
Full stars from me on this one! Super well made and fun to play. Played it all the way through :)
One of my favorite games from this jam! Great take on the theme and it's super polished. I would play a full game of Gimbal puzzles. I also like how there are multiple ways you can solve the puzzles.
Loved this game! Super polished and enjoyable. We really struggled with a way to properly interpret the theme, but I love how well you did it and how you used the window mechanic. Great job.
oh! not my first run-in with this window-resizing mechanic, but not only is the presentation top-notch, the game engine theme allows for more esoteric mechanics to be understandable, like exploiting the checkpoints to duplicate the player character.
plus its controls aren't more complicated than they need to be, which i appreciate. wonderful!
one of the nicest puzzle games of this jam, it has a real nintendo feel to it. I can see it becoming a real game with a ton more levels easily !
Nice art and sfx! I loved how squishy the player is! The idea is super creative too, where you can affectively make you're own wall jump spots! Very cool!
I loved the style of this game and the limited controls were a really great choice!
I loved the super scrimblos. I had my doubts on the freedom of the movement system, but you, sire, are one of scrimblo's greatest designers, allowing for creative solutions to problems, if you know the mechanics well. Super snappy design. I hope you win and mark brown marks you among his elite.
Extremely clever game. Probably my favorite use of the theme so far. Good going!
Extremely well done in design, gameplay and execution
really awesome and fun, loved the mechanic and the silliness. Great work, very well polished!
Nothing short of amazing! My only problem with it was the introduction of the save point, I wasn't sure how to use it since it was stablished to me already that letting the little thingy be outside of the area would lead to a game over, I went down the page and saw a gif showing how it works and was able to. But otherwise not a single shred of doubt this will make the top 10
very fun to jump using a screen as walls
It is soooo fuuun ! The core mecanic is so well done ! gg for your work ! evrything is cool
The concept is original, fun, it works very quickly and very well !
I love the idea, I'm very bad at puzzle games, but I had a great time here.
Good job to you for the work !