Pretty neat game! I love many things about it, how it uses scale in both senses of the word, visuals are nice, and mechanics are very clear. Going through puzzles is very smooth though it's not that challenging, for most of the time the next step is very clear so it's just more about seeing things unfold instead of figuring them out. I was able to reach a spot on the first level where I could see the whole level at the same time, as well as exit the stage on the last level by jumping past the trophy (love the trophy.png btw) and reacherd the world borders, both of those I consider a nice experience, I love the feeling of going where I'm not supposed to :3 but hell yeah! had a nice time with it!
Bruno Rubim
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It's a fun concept, though the only level that feels like an "actual puzzle" is the one where you have to make the box bigger so you can press 2 buttons at the same time as well as turning it into a platform to jump to the other button, wish the other ones could be similar and take advantage of other ways of twisting the mechanic. But besides that awesome game, congrats!
Nothing short of amazing! My only problem with it was the introduction of the save point, I wasn't sure how to use it since it was stablished to me already that letting the little thingy be outside of the area would lead to a game over, I went down the page and saw a gif showing how it works and was able to. But otherwise not a single shred of doubt this will make the top 10