Thank u so much, game will be bigger with futures updates
Leonard Plantey
Creator of
Recent community posts
Its quite hard to understand whats going on when you die. The idea of having multiple dices is fun but i didnt understand at first. when you lost a life, you should add a feedback. Maybe not respawning at the beggining of the level. And yes, level design is not perfect. Maybe you should make your assets bigger and a simple level design.
I thought that one of my dices was an ennemy. Make real differences should be better.
nope : maybe thats why, but i didnt understand how to close the box. But the idea can be cool. I think for your future jams, try to works on UX. Try to make your buttons the most affodant possible. Even for 3 hours jams, simple games are the best and yours is a simple game. So try working on buttons, tuto, or affordant buttons, interactions. In every game, things, objcts need to be affordant.