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tobias collier

58
Posts
3
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21
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23
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A member registered Apr 12, 2021 · View creator page →

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I love the graphics and the twist. It did feel like you just had to keep spamming which left me wondering why I won and it felt a bit unrewarding but with some tweeks and some more explanations this could be really cool! Incredible work, keep it up!

This looked and played so sick. I definitely wanna see more enemies and variations to the levels. Once I got the revolver and double barrel shotgun I felt pretty set. So sick, loved playing it, incredible job. Can’t wait to see more!

this was sick, the glitch mechanic was very cool i’d love to see it a bit more polished up with some more content. The levels were also really nicely made and felt well tested. Great work, keep it up!

The game was really cool! the puzzles really had me thinking and were really satisfying. The combat felt a bit messy but other than that the idea was really fun and it looked really cool!

actually cool interpretation of chromatic aberration, some levels took me a bit to work out. would love to see more levels and some more polish. great work, keep it up!

insanely goated game. love the visual style. took me a second to realise what was going on but once i did i had loads of fun. amazing work! excited to see more stuff out of you

Incredibly good game. Love the graphics. the movement felt a bit clunky but the overall vibes were insane. Great work!

finally. rats.

Thanks so much, glad you liked it!

i think this is an itch.io bug and reloading the page or restarting the browser normally fixes it

thanks so much for the feedback! I’ve now added in the in-game settings and fullscreen mode. And I’m definitely going to continue to tweek the difficulty and the story.

Cheers!

got 1020 on my first run! super cool and simple, would love if there was a bit more of an explanation as to where the points come from/why you get the amount you do. Just like everyone else I loved all the sound effects and the music. You did an amazing job. Great work, keep it up!

That was super fun, I love the mechanics and would love to see more from this game. I wish there was some way to heal. if there were more abilities and enemies I would definitely being playing this game for hours! Amazing job, keep it up!!

fun little puzzle game. some visual indicators for throwing the slime would be awesome but other than that the visuals were cute and the sounds were nice. Great job, keep it up!

This game looks amazing, and the sound design was really cool. Felt like a solid walking simulator/story game. Would’ve been nice to be able to zoom in to the items you pick up so you could read them better, but other than that it had incredible vibes. Great job, keep it up!

never heard of that game but I see what you mean. thanks for playing!

oh really? good to know! I did change some things so it would run better so the web version definitely looks worse. Thanks for playing!

Yeah I definitely should’ve added a camera controller, I just kept pushing it back for some reason. Thanks for the feedback, means a lot!

yeah I definitely realised that too late, post-jam I might try add a map you can find within the dungeon like in zelda games. thanks for the feedback!

I LOVE Wario Ware type games and this was super fun, I’d love to see more spreading minigames and have the difficulty ramp up so I can rack up a huge score. Awesome graphics. Incredible Polish. Amazing sounds. You’ve made an awesome game and should be super proud. Great work, keep it up!

The art and the story are amazing! I didn’t quite understand the gameplay at first but I think i sort of got the vibe of it the more I played! Really loved the vibes. I would definitely reccomend more visual feedback in terms of what each of the abilities are doing instead of whatever the little squares were. Great work, keep it up!!

pretty neat rhythm game, crazy you built this with a custom engine and the song was banging! It felt a little confusing when you’re meant to hit the buttons because it didn’t feel like it was lining up with the drums sometimes, but once I got it, it felt really nice especially the different direction stuff. Great work, keep it up and this is an awesome step towards becoming a full time developer!

yeah I think it’s just different between browsers? I didn’t get enough time to try cpu particles, but i’d assume it’s safer across browsers

Very nice and chill puzzle game. Loved the flowering at the end of the levels makes it feel super polished. Great work, keep it up!

(also, did moving diagonally save water? because in pixels it’s the same as 2 straight lines but it seemed to work better in levels.)

This was so sick! The whole vibe was awesome I would love to see this turned into a full game with some more mayo-based abilities! Being able to go behind walls was a bit weird to me, although it looked awesome, just because of how the shooting worked, it made it feel like you had to get way too close to the enemies to shoot them if they were hiding. I think the major web performance errors come from the particles, if you’re using gpu particles, browsers don’t like them very much (my game has the same problem). Overall it was a really fun game, I’ll definitely be coming back if you add more post jam. Amazing job, keep it up!

Love the platforming mechanic and style of the game it was really fun. It was a little hard to tell where you would reform or to build up speed to get past sections while a liquid but still really fun! incredible job keep up the amazing work!

Super fun game, took me too long to realise you could hire people but once I did it became a lot more fun and chaotic. great job, keep up the amazing work!

yeah the knights AI and how they acted were definitely more of an after thought. I made it so that you could spray them to distract them but it definitely still doesn’t cover how janky they can act especially in the tight corridors. Thanks for playing the game!!

Everything about this was awesome, I would love to see a timer and a speedrun leader board! (and it turned into a full game) amazing work

The art! the stress! the fun! this game was really awesome. It took a bit to learn how to properly control all my little guys maybe a simpler first level could help introduce mechanics better but other than that it was super fun once I actually learnt it. Amazing job!

I’m so glad I came back to this game after it didn’t work at first, that was really fun, amazing work!

huh, weird. im using firefox on windows 11. it seems to be working now though?

that was really awesome! The art was super sick, I think if you wanna continue working on this game you should definitely look into particle effects to sell the idea of nuclear radiation. Also some animations to show the player is getting hurt. Super cool and amazing work for your first completed released prototype, it only gets better from here!

very nice! plays well and the graphics are cool would love to see a singleplayer mode and some way for the ships to interact but still really cool. Awesome work! Keep it up!

please check your itch settings because i cant play it :,(

very cool. I got sucked straight into it, the effects and sounds were super satisfying and I loved the progression. I think the bar that would appear on the floor was a bit unfair though because if you dash forward at just the wrong time it’s game over. Still was really fun though! Great work, hope to see more out of the game in the future!

please enable shared buffer array in project settings so people can play it in browser!!

It looks really cool! I couldn’t get far into blitz because I’m not very good at shootemups but dying after one collision is cruel! Other than that tho felt really nice, good job! keep it up!

Yeah the web build was incredibly rushed and so I’m not sure if the UI works across devices and I’m not sure why the mouse isn’t captured. But those issues are fixed in the windows build. The game is definitely still very early in development and unpolished, I just submitted it to the jam so that my giftee at least had something to look at and mess around with for Christmas! Thanks for playing, and thanks for the encouragement!

innovative, exciting, engaging. the perfect game.

This was sick, even while playing on the web build it looked really good. Sometimes the controls felt a little bit janky and the cannons wouldn’t fire even though it looked like they were loaded. It was really fun and if you do polish it some more I’ll definitely come back to play it again. Good job!