I like the black and white style!
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size theory's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1170 | 3.714 | 3.714 |
Overall | #2847 | 3.071 | 3.071 |
Enjoyment | #3335 | 2.762 | 2.762 |
Style | #3980 | 2.738 | 2.738 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
scale a square of view
Development Time
Comments
Really liked the minimalist art style but unfortunately I couldn't run!
A very interesting concept that has a lot of room for expansion in the future! I loved the simple but effective visuals and atmosphere they served to create.
It looks weird, but it's not a bad idea. The style is quite unusual to me and that's very good!
Idk if it was intentional, but it gave me a really unsettling feeling. Which is great
Cool idea! Love the way it utilizes the theme and the pacing of the game in general
We had pretty similar ideas for our games! I like the speed of the game, never got bored. I wish there were some checkpoints tho.
Very interesting use of the scaled viewport / lighting. I got stuck at the down arrow part though.
Really cool concept. Art style is there it definitely needs some music and sound effects. Also needs wasd support for all the 60% keyboard homies at there. Other than that great work!
Super cool concept! You did a great job utilizing/showcasing the limited view and the stretch jump
WOW so cool! Stretch and squish at it's finest. And the music is great too.
I absolutely love this idea, but I have no idea how to "run" to get past the collapsing pillar?
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