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New Project (228)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #4254 | 2.740 | 3.625 |
Overall | #5377 | 2.268 | 3.000 |
Enjoyment | #5717 | 1.984 | 2.625 |
Style | #5770 | 2.079 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player can change the character's Y scale using their keyboard (if you increase the Y scale, the X scale will decrease and vice versa). The higher the Y scale of the character, the lower its speed and the weaker its gravity is.
Development Time
96 hours
(Optional) Please credit all assets you've used
DOTween by Demigiant
Cinemachine by Unity Technologies
TextMeshPro by Unity Technologies
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Comments
Cool idea and a very difficult game!
quite difficult to get a hold of, but after a few minutes its really fun to complete the puzzles. usually its kinda weird not to have a set solution to every bit of platforming, but i think its perfect for this concept. one thing i wish it had was ctrl + c and ctrl + v without right clicking in the middle. very good, thank you!
thank you very much! =)
It's a neet idea. it's pretty hard to master (skill issue ig). I would definetly add some indicators where to put the jumppads in the first level because its hard to guess before you get the feel for it.
ok, thank you for your feedback :)
Very fun game but respawn at the start is frustrating