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Yurilia

28
Posts
2
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A member registered Jul 01, 2023

Creator of

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(1 edit)

!! CAUTION CH. 2 SPOILERS !!

First I really loved finishing this game. All of the major twists and turns this game took were great and because of the smaller cast, I really did care about everyone's well being and whereabouts. There is one big criticism I have which I will be vague about just in case someone accidentally reads this, but I really could not wrap my head around why the catalyst for the second chapter trial had to happen. Leaving something of that nature there was really jarring especially when zero out of the four intelligent people in the group took any consideration about the bad thing that they're inviting to happen.

That being said, hats off to the creators of one of my favorite Danganronpa fan games! :)

Thank you! I definitely should have made the track longer but I'm glad to hear it stands well as it is

Tysm! The initial brainstorm was definitely difficult from the vague theme but good thing it worked out in the end :)

This was pretty chill and I like the clean artstyle, I love the OIIAIO cats you put in lol. I did find the tasks and how doing some disabled other tasks worked, maybe its related to the time it takes?

This is a pretty interesting 2 player game. I might use it with one of my friends to decide what we're gonna eat sometime lol

This game was pretty addictive, reminds me of a Roblox tycoon that I'd sit on for 10 hours straight

The art is very cohesive, great work

The game gets pretty confusing and hectic especially with the short timers and screen shake. That being said, I like the concept of going through rooms and having to backtrack to fully kill the enemies

This is a similar concept to our game! I enjoyed the manual recording button and the character's animations, one thing Id change other than adding more levels would be to slow the movement speed or make the guy bigger to make it easier to get on top of yourself. Nice job

You did not need to go so hard on the music, what a banger. This was a really hard game and I didnt get very far but I'll definitely keep playing. Nice job!

First of all, amazing game. I had to switch the grappling hook to J with a script since the shift was tough on my pinky, but that's about my only complaint. The art is beautiful and the movement of this funky little guy feels very responsive.

Game is short but I do enjoy the layout and graffiti around the doors, reminds me of a classic surreal flash game.

Thank you for the feedback! To add to the topic of flow, there was also too much time added between each wave, which just kinda had you sitting there with the soundtrack. I cant really speak on the art since its not my area, but we appreciate the detailed criticism. :)

THANK YOU SO MUCH :) this is my favorite soundtrack and it makes me very happy to see the feedback

i really like the art style with what looks like old crt lines im guessing? also reminds me of hollow knight. i like the nonlinear level design and how you have to walk past things you need to get later. only thing i think wouldve been nice would be being able to move as you charge up a jump. overall very satisfying good game :)

interesting idea and id love to see the idea explored in more levels, perhaps one with horizontal progression. thank you for submitting

nice gameplay! i couldnt get very far without getting stressed though. thank you for submitting

quite difficult to get a hold of, but after a few minutes its really fun to complete the puzzles. usually its kinda weird not to have a set solution to every bit of platforming, but i think its perfect for this concept. one thing i wish it had was ctrl + c and ctrl + v without right clicking in the middle. very good, thank you!

Thank you so much! I had a blast working on this one, especially having 96 hours rather than the 48 last year. I elected to do another electronic bossa nova (same from the last time) since Im not very good at writing percussion or bass as a piano player. And with bossa nova boiled down to its simplest form, those parts pretty much come for free while sounding great. Thank you for the kind words and I tip my hat to you and your other composer friend!

I LOVE THIS GAME i love the low poly artstyle and the movement is so so fluid this is a 6 star game. Im always a little suspicious about the quality of platforming in a game jam but its done so well and I never feel cheated out of any jumps. however during some tight platforming, the camera was a bit of a bother, i wish it had a zoom feature. im a little bummed i didnt get to see which name was the composer or even the other works for the game, they definitely deserve the spot :)

very interesting concept, but unfortunately i found the controls unsatisfying. perhaps the sliders could use less numbers since it took a while to get from one end to another and i dont sense any difference between say gravity 14 and 15. I do really like the simple level design; the portals confused me a little because of the colors but overall nice. thank you for submitting!

Thank you so much! This was my first commission job and I'm glad you liked it. :) p.s. lmao i cannot even get past the first couple of nights, they plan to revamp the closet door mechanic entirely

As someone else has said, it is a bit floaty. I like the concept though.

Nice job! I liked the artstyle, really cute. I thought the gameplay was a little confusing as I was having trouble weighing which characteristics were more important; it bended my brain a little. But overall really nice and it will be interesting to see how you expand in the future if you choose to, because it is a strong concept.

Thank you! :)

really charming and unique controls that werent frustrating and were pretty satisfying to escape death. I like how there are other fish that are being caught while you are swimming. overall quite fun

I like the art. the guy is a bit frustrating //o-o//

Loved the gameplay, very focus stealing. I like the parallax and simplicity.